Just random odds and ends from me, Dr. Thinker, pointing more to the pen and paper roleplaying games then anything us.
Showing posts with label icons. Show all posts
Showing posts with label icons. Show all posts
Saturday, December 30, 2017
END OF ICONS: SUPERHERO BUSINESS!!!!!!!!!!!
At this point in time, I have decided to finally end my long post of superheroes for all the superhero villains in the "Villianicon" for the original version of "ICONS" -- as I'm running very low on ideas for them.
Logging off,
Dr. Thinker
P.S. Don't worry, I may return to ICONS one day but that not going to sometime.
Saturday, November 21, 2015
ICONS RPG -- Ultra Mind's Nemesis: Calla Thulu
That brain in a jar gets his villain. I’m going with odd Transformed for Ultra Mind.
Role Roll: 8 = Nemesis. That means the hero is Artificial. Bonus: Such as a golem. The character’s Strength is increased by +2 and you may choose Life Support as a bonus power
Attributes Roll:
- Prowess: 7 = 5
- Coordination: 6 = 4
- Strength: 8 = 5 + 2 = 7
- Intellect: 8 = 5
- Awareness: 7 = 5
- Willpower: 7 = 5
Time for some Math!!!!!
5 + 4 = 9
9 + 7 = 16
16 + 5 = 21
21 + 10 = 31
31 > 20. That’s Real Good.
Ok. Not counting Life Support. Let’s find out the now many powers that our robot has. The roll is a 5. That means 3 powers. Let’s find them out:
- Power #1: Power Group = 7 (Mental); Power = 4 & 6: Possession; Power Level: 6 = 4
- Power #2: Power Group = 8 (Movement); Power = ....Knock out because of the above power.
- Power #3: Power Group = 8 (Movement); Power = 3 & 4: Super-Speed; Power Level: 12 = 8
Now many Specialities? Roll is a 6 = 2. I decide to take the name of Occult and Investigation.
Appearance: Calla Thulu is a tall green humanoid with eight tentacles instead of two arms and two feet usually wearing a red fedora, red blouse, blue jeans, and red combat boot.
Background: A huge truckload of Centuries ago, a group of alien animals that could be consider a mixture of ape and octopus crashed on a very literally backwater planet. Only one creature lived -- Calla Thulu. Her mind was the only wake. One day, a born human named H.P. Lovecraft -- who data almost match Calla -- starting to write his horror tales featuring horror aliens that human couldn’t. His story started to awake up. In the 1980s, a tabletop game started to make a game based on H.P. Lovecraft’s story: “Call of the Cthulhu”. This fully awaken Calla from her slumber. Diamond was the first on the scene. Calla joined Diamond's company -- and waiting for the first time to make a GOOD HOSTILE TAKEOVER of it. While, she’s waiting, she joins superheroes in battling evil.
Qualities, Challenges, and First Appear are in the Full Stats below
- Name: Calla Thulu
- Origin: Artificial
- Attributes
- Prowess: 5
- Coordination: 4
- Strength: 7
- Intellect: 5
- Awareness: 5
- Willpower: 5
- Powers:
- Life Support: 10
- Possession: 6
- Super-Speed: 8
- Specialities:
- Occult
- Investigatigation
- Stamina: 12
- Determination Points: 2
- Appearance: Calla Thulu is a tall green humanoid with eight tentacles instead of two arms and two feet usually wearing a red fedora, red blouse, blue jeans, and red combat boot.
- Background: A huge truckload of Centuries ago, a group of alien animals that could be consider a mixture of ape and octopus crashed on a very literally backwater planet. Only one creature lived -- Calla Thulu. Her mind was the only wake. One day, a born human named H.P. Lovecraft -- who data almost match Calla -- starting to write his horror tales featuring horror aliens that human couldn’t. His story started to awake up. In the 1980s, a tabletop game started to make a game based on H.P. Lovecraft’s story: “Call of the Cthulhu”. This fully awaken Calla from her slumber. Diamond was the first on the scene. Calla joined Diamond's company -- and waiting for the first time to make a GOOD HOSTILE TAKEOVER of it. While, she’s waiting, she joins superheroes in battling evil.
- Qualities:
- “The Best of Diamond’s Company”
- Has 8 hands
- Challenges
- Secret: Planning on a GOOD HOSTILE TAKEOVER
- Looks like a villian
- First Appearance: CALLA THULU #1
Friday, July 11, 2014
ICONS RPG SUPPORTING CAST #4: CASPERA
Caspera is the leader of the Spirtians. Like all Spirtians, she appears a ghostly white ghost with black eyes and white hair. And also like other Spirtians, she is quiet peaceful and really annoyed with evil aliens who think the Spirtians are evil ghost aliens that can join with them or be servants to them. She doesn't use violence to get out of evil hands -- like all Spirtians, they can turn invisible from any other humanoids. Only a Spirtian can see another Spirtian in invisible mode.
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