Thursday, August 7, 2014

Alpha Sisters -- Issue #27: Pages #26 - #28

[PAGE #26, PANEL #1]



Ok.

Question #1: Does the villain get their two villains first?
My View: 50/50
Mythic View: 21. Yes. Ok.


Question #2: Random Roll for both?
My View: 50/50
Mythic View: 13. Yes. Ok.


Villain #1:


Origin: 4 = Trained. “Trained: The hero is a highly skilled individual; any “powers” actually come from superior training or specialized equipment (see Devices in the Powers chapter). The character gains two additional specialties, and can choose to trade a power for two more specialties.”
Prowess's Power Level: 11 = 7.
Coordination's Power Level: 6 =4.
Strength’s Power Level: 9 = 6.
Intellect's Power Level: 11 = 7.
Awareness's Power Level: 7 = 5.
Willpower's Power Level: 11 = 7,
Let's see the total is under 20. 7 + 4 = 11 + 6 = 17 + 7 = 24 (Anything after this is just icing on the cake) + 5 = 29 + 7 = 36. 36 > 20. It's good.
# of Powers: 2
Power #1: Type: 10 = Alternation Powers. Alternation Power: 6 & 2 =Material Mimicry. M.M's Power Level: 8 = 5.
Power #2: Type: 6 = Defensive Powers. Defensive Power: 5 & 3 = Resistance. Resistance’s Power Level: 7 = 5.
# of Specialties: 6 = 2.
Specialty #1: Technology
Specialty #2: Crime
I'm getting an idea for our villain. Metaka...
Appearance's Idea: Metaka is appears to a small Japanese woman with purple hair with purple usually dressed in a purple armor.
Background: I decide to make Metaka be the latest become from a long line of Japanese crooks.
Qualities: My first one is “Looks like a little girl”, “Reckless”, “Member of the Kyazori Family”
6 – Number of Powers – Numbers of Attributes over 6 = Metaka's Determination Points
6 – 2 – 3 = 1
Strength + Willpower = Stamina
6 + 7 = 13


Villain #1's Full Stats:

Name: Metaka
Origin: Trained
Attributes:
## Prowess: 7
## Coordination: 4
## Strength: 6
## Intellect: 7
## Awareness: 5
## Willpower: 7
Powers:
## Material Mimicry: 8
### Limit: Source (Armor)
## Damage Resistance: 5
### Limit: Source (Armor)
Specialties:
# Technology
# Crime
Appearance: Metaka is appears to a small Japanese woman with purple hair with purple usually dressed in a purple armor.
Back: The Kyazori family is one of the most infamous family of all Japan. Books and anime had make them an infamous name. Their source is a special armor make by an evil warlord named Kazoria. Though he was killed, the Kyazori family members started using the armor's powers to do crime around Japan until after World War II. After World War II, the Kyazori family started do crime all over the world. One day in the late 1990s, Mayaza Caloria, decide to become the next user of the Kazoria-made armor. No one had any disagreement with Mayaza and she become Metaka.
Qualities:
# Looks like a little girl
# Reckless
# Member of the Kyazori family
Determination Points: 1
Stamina: 13
First Appearance: ALPHA SISTER #1


Villain #2
Origin: 7 = Birthright: The hero was born with or destined to develop superhuman powers. The character gains your choice of one additional power—which should be innate, and not a device—or +2 to a rolled power level of your choice, to a maximum of 10
Prowess's Power Level: 7 = 5.
Coordination's Power Level: 4 = 3.
Strength’s Power Level: 3 = 2.
Intellect's Power Level: 10 = 6.
Awareness's Power Level: 12 = 8.
Willpower's Power Level: 7 = 5
# of Powers: 5 = 3
Power #1: Type = 8: Movement. Movement Power = 4 & 2: Super-speed. Super-Speed's Power Level: 7 = 5.
Power #2: Type = 9: Alternation. Alteration Power = 6 & 4: Power Mimicry. Power Mimicry's Power Level: 11 = 7
Power #3: 7 = Offensive. Offensive Power = 3 & 5: Strike. I thinking a sword. Strike's Power Level: 7 = 5.
I think I use +2 to upgrade Super-Speed of the villain,
# of Specialties: 6 = 2. I going to take “The World” & “Crime”
I starting to get an idea for Roadmaster.
Appearance: A tall bald man with red eyes dressed in a red hat, yellow shirt, pants with white and black checkered flag pattern, and neon green sneakers. This appearance make appearance of traffic light mixed with a checkered flag.
Background: The Roadmaster study long and hard to become anything related to cars – but most people turn him done. Expect one, a high ranking of the Black Hoods. The Roadmaster took them – and durning an unexpected battle with member of Sisterhood, his birthright powers of super-speed allow him to escape.
Qualities: First off, “Member of the Black Hoods” to cover that the Black Hoods hired him. “Loves anything related to cars” to give his obsession of cars and related things out. “Give new meaning to the words: “road rage”...
DP Formula: 6 – Number of Powers – Number of Attributes over 6 = DP.
6 – 3 – 1 = 2
Stamina Formula: Strength + Willpower = Stamina
2 + 5 = 7




Villain #2's Full Stats:


Name: The Roadmaster
Origin: Birthright
Attributes:
# Prowess: 5
# Coordination: 3
# Strength: 2
# Intellect: 6
# Awareness: 8
# Willpower: 5
Powers:
## Super-Speed: 7
## Power Mimicry: 7
## Sword (Strike): 5
### Limit: Source (Sword)
Specialties:
# The World
# Crime
Appearance: The Roadmaster is a tall bald man with red eyes dressed in a red hat, yellow shirt, pants with white and black checkered flag pattern, and neon green sneakers
Background: Carmen Chase was super-serious about having a career related to crime. He study long and hard that even the nerds think was he was a little too serious for their taste. After collecting his twelve years of college – Carmen went out in the world to look for a job. Everyone turn him down – expect one.......a high ranking member of the Black Hoods. Durning Carmen's first crime, they were surprised by members of The Sisterhood, but somehow the spook by the Sisterhood allow his body to active his super-speed DNA. Now at the Roadmaster, he give citizens need meaning to the words: “Road rage”
Qualities:
# Member of the Black Hoods
# Loves anything related to cars
# Give new meaning to the words: “road rage”.
Determination Points: 2
Stamina: 7
First Appearance: ALPHA SISTERS #1








Tech King stated, “I found our new teammates.”



Daymare stated, “So who are there?”



[PANEL #26, PANEL #2]

A small Japanese woman with purple hair with purple usually dressed in a purple armor remarked, “Call me Metaka.”



Daymare stated, “Not bad.”



[PANEL #26, PANEL #3]

A male voice remarked, “You hadn't see anything yet....”



[PANEL #26, PANEL #4]

A tall bald man with red eyes dressed in a red hat, yellow shirt, pants with white and black checkered flag pattern, and neon green sneakers -

Daymare asked, “The Roadmaster?”



[PANEL #26, PANEL #5]



The Roadmaster remarked, “You got to a Black Hood member.”



Daymare stated, “I am.”



[PANEL #27, PAGE #1]



Ok. Time to roll-up the hero to be added to the Alpha Sisters. I am hoping for both a Unearthly and
an over 20......


Origin: 5 = Transformed: “The hero was a normal human but became superhuman through some outside agency, often an accident or experiment. One of the character’s abilities of your choice (attribute or power) is increased by +2 to a maximum of 10.
Prowess's Power Level: 8 = 5.
Coordination's Power Level: 6 = 4.
Strength's Power Level: 8 = 5.
Intellect's Power Level: 9 = 6.
Awareness's Power Level: 5 = 4.
Willpower's Power Level: 7 = 5.
# of Powers: 4. Not bad.......
Power #1: Type = 7: Offensive. Offensive Power: 1 & 1 = Affection. Affection's Power Level: 7 = 5.
Power #2: Type = 8: Movement. Hope I get swinging. Movement Power: 2 & 2. Dimensional Travel. Dimensional Travel's Power Level: 9 = 6.
Power #3: Type = 5: Control. Control's Power: 6 & 4 = Magic. Oh, boy....... Magic's Power Level: 8 = 5.
Power #4: Type = 4: Control. Control Power: 3 & 5 = Telekinesis. Well that's back. It's a long story. Telekinesis's Power Level: 2 = 1. Ouch.........
It's either +2 to magic or +2 to Telekinesis.
Wait a cotton pick second......I forget to add up to the numbers of attributes: 5 + 4 = 9 + 5 = 14 + 6 = 20 (Anything after this one is just icing on the cake) + 4 = 24 + 5 = 29. 29 > 20. Now where was I..... Oh, yes, the specials.........
# of Specialties: 8 = 3.
Specialty #1: 2 & 6 = Linguistics
Specialty #2: 1 & 4 = Athletics
Specialty #3: 2 & 6 = Linguistics – Looks like this is going to an Expert....
Well, it's time to see if I want to upgrade Awareness, upgrade Affection, upgrade Dimensional Travel upgrade Magic, or upgrade Telekinesis. All of them are good to upgrade – no need to worry if I going to hit the maximum of 10. That's 5 possible. I'm going to roll of that with 1d6. If I get a 6, I'm going to re-roll. 1. Upgrade Awareness. That means Awareness goes from 4 to a 6.
I getting idea.....
Appearance: A girl with white wig and black eyes dressed in a white hat, white blouse, long white skirt, long white socks and white high-heel shoes....
Background: Here's my idea: Casya Caroguna was bored the business people called “science”. The Caroguna's family come from a long line of scientist going all the way back to Renaissance Italy. Her family always picked on her when she decide on “magic study”. Bring up, Warlock or other supernatural creatures give her a line: “There is no such thing as magic.”

Being a good girl at college allowed her to intern with a dimensional scientist. The dimension science was building a dimensional traveling machine. When it was finish, she offered to the lab rat for dimensional travel the dimensional scientist. The scientist was not surprise and allow her to test. At that time, was not aware that the Warlock was worried at best that it might unlock a world where everyone had magic or at worst – find out where his golden age rival was located. Wanting to kept his power – but not allowing anyone to know that it was behind it – he trick both the Wrath and the Troll to fight each other near the location – the fight cause the machine to explode into pieces....and send Caysa flying though all of the dimensions for a year.


She landed in a dimension where the world was similar to the world of Alpha Sisters – with one small difference. The Caroguna family were family wizards going all the back to the ancient Egypt. Going though the dimensional travel machine unlocked Casya's magic's DNA. In this dimension, Casya learned every magic she can.

Durning a test of a dimension travel spell while on the break from magic learning of telekinesis, she end once again traveling though all of dimensions for a year again– and end up back in the normal world of Alpha Sister including her science-loving family. She was confronted by the Warlock. She promised that she won't cause problem for him as long as he doesn't any criminal actions. Happy with that answer, Warlock disappeared from her eyesight – though that night, she got her s costume. Taking the name of Syara, a fictional witch from an American cartoon that was based on the Japanese magic girl warrior series. She started fighting crime
Qualities: First off “Black sheep of the Caroguna family” - covers her history with her family. Second: “secret identity: goofy language teacher” - this justifies her expect in linguistics as well as give her a secret identity. Third, “curious as a kitten”.
Before I do the Determination Point and Stamina business. Let's see if I can any extras for my powers....I add Passenger & Ignore Test to Dimensional Travel. I take Blast, Flight, Healing, Illusions and Force Field as Extra for Magic...
Determination Points: 6 – 4 = 2 – 4 = -2. She gets 1 for that -2.
Stamina = 5 + 6 = 11


Full Stats:


Name: Syara
Origin: Transformed
Attributes:
## Prowess: 5
## Coordination: 6
## Strength: 5
## Intellect: 6
## Awareness: 6
## Willpower: 6
Powers:
## Affection: 5
## Dimensional Travel: 6
### Extras: Passenger, Ignore Test
## Magic: 5
# Extras: Blast, Flight, Healing, Illusions & Force Field
## Extras:
## Limit: Perform
## Telekinesis: 1
Specialties
## Athletics
## Linguistics – Expert
Appearance: A girl with white wig and black eyes dressed in a white hat, white blouse, long white skirt, long white socks and white high-heel shoes....
Background: Casya Caroguna was bored the business people called “science”. The Caroguna's family come from a long line of scientist going all the way back to Renaissance Italy. Her family always picked on her when she decide on “magic study”. Bring up, Warlock or other supernatural creatures got her the following line: “There is no such thing as magic.” Being a good girl at college allowed her to intern with a dimensional scientist. The dimension science was building a dimensional traveling machine. When it was finish, she offered to the lab rat for dimensional travel the dimensional scientist. The scientist was not surprise and allow her to test. At that time, was not aware that the Warlock was worried at best that it might unlock a world where everyone had magic or at worst – find out where his golden age rival was located. Wanting to kept his power – but not allowing anyone to know that it was behind it – he trick both the Wrath and the Troll to fight each other near the location – the fight cause the machine to explode into pieces....and send Caysa flying though all of the dimensions for a year. She landed in a dimension where the world was similar to the world of Alpha Sisters – with one small difference. The Caroguna family were family wizards going all the back to the ancient Egypt. Going though the dimensional travel machine unlocked Casya's magic's DNA. In this dimension, Casya learned every magic she can. Durning a test of a dimension travel spell while on the break from magic learning of telekinesis, she end once again traveling though all of dimensions for a year again– and end up back in the normal world of Alpha Sister including her science-loving family. She was confronted by the Warlock. She promised that she won't cause problem for him as long as he doesn't any criminal actions. Happy with that answer, Warlock disappeared from her eyesight – though that night, she got her s costume. Taking the name of Syara, a fictional witch from an American cartoon that was based on the Japanese magic girl warrior series. She started fighting crime.
Qualities:
# Black sheep of the Caroguna family
# Secret Identity: Goofy Language Teacher
# Curious as a kitten
Determination Point: 1
Stamina: 11
First Appearance: ALPHA SISTERS #1



Syara appeared in her full costume in the middle of the Alpha Sister's HQ's war room as other 6/7th members right



[PANEL #27, PANEL #1]



Ariel asked, “Why are you here, Syara?”



[PANEL #27, PANEL #2]



Syara asked, “First off, I'm kind of curious of what evil the Omega Troubles are cooking up. And second, I wondering what kind of god or goddess of luck you been ticking off recently...”



[PANEL #27, PANEL #3]



Faye stated, “They is no such thing as luck.”



[PANEL #27, PANEL #4]



Shadow asked, “Do you know what the Omega Troubles are trying to build?”



[PANEL #27, PANEL #5]



Mythic: Does Ariel know what the Omega Trouble are trying to build?
My View: 50/50
Mythic View: 45. Yes.

Ariel answers, “I do. It is an organic bomb.”



[PANEL #28, PANEL #6]



Shadow remarked, “Don't know about Opal, but I know Daymare and Takiga won't like that one bit.”

Ariel remarked, “Tech King only told me and Lawbreaker the total truth. It's programmed to eliminate any organic from the planet. Tech King didn't tell Daymare and Takiga anything other then what he need. Opal has a feeling but doesn't give a care since she's half youma.”



[PANEL #28, PANEL #7]




Demgel remarked, “Color me not surprise.....”

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