Wednesday, December 31, 2014

ICONS RPG -- Merry Widow's Opposite: Myra

Time for that strange spy that makes James Bond look morning, Merry Widow, to get her hero. I am assuming Trained for her.

Role Roll: 7 = Nemesis = Do not roll the villain’s Origins. The villain has an Origin “opposite” to
that of the hero on the Origin table: Trained = Unearthly, Transformed = Artificial,
and Birthright = Gimmick and vice-versa. Generate the rest of the villain’s traits
the same as you would a hero. Thanks to be using Trained for Merry Widow, that means our hero is Unearthly.

Attributes Rolls:

  • Prowess: 7 = 5
  • Coordination: 12 = 8
  • Strength: 6 = 4 
  • Intellect: 7 = 5 
  • Awareness: 6 = 4 
  • Willpower: 6 = 4 

Bonus for Unearthly? Increase two of the character’s abilities (your choice) by +2, but the character has one fewer power but a minimum of one power.



# of Powers: 5 = 3 - 1 = 2 Powers.



  • Power #1: Power Group ( 9 = Defensive): Which Power? (4 & 6: Reflection ); Power Level: 12 = 8.
  • Power #2: Power Group (7 =  Mental); Which power? -- Use to pay for Defensive)

I think I add +2 to Strength and Willpower for a 6 in both.


Do I need to stop start again? Let's find out

5 + 8 = 13
13 + 4 = 17
17 + 5 = 22
22 + 4 = 26
26 + 4 = 30. Nope.



I think I add +2 to Strength and Willpower for a 6 in.

# of Specialties: 4. I think I take Underwater Combat (Master) and Performance (Singing) Master for two specialties. Myra is starting to form.

Appearance: Myra appears to a alien woman with black hair, black eyes and black tail, usually dressed in a light blue dress and black pearl necklace.

Forget again: Stamina = 6 + 6 = 12 & Determination Points: 6 - 1 (For that 8 In coordination) = 5 - 1 (For that one power) = 4.

Background: On the planet, Starria, the Starrian race, a group of humanoid evolved from their equal to human's starfishes, they were worried on the planet, Earth. They decide to send one of their most trust warriors to Earth -- that warrior was Myra. Myra landed on Earth -- and start fighting crime.


Qualities: "The Fighting Mermaid" for her Quality.

Changeless: "No Secret Identity."


We are done.




  • Name: Myra
  • Origin: Unearthly
  • Attributes:
    • Prowess: 5
    • Coordination: 8
    • Strength: 6
    • Intellect: 5
    • Awareness: 4
    • Willpower: 6
  • Powers: 
    • Reflection: 8 
  • Specialties:
    • Underwater Combat Master
    • Performance Master (Singing)
  • Stamina: 12
  • Determination Points: 4
  • Appearance: Myra appears to a alien woman with black hair, black eyes and black tail, usually dressed in a light blue dress and black pearl necklace.
  • Background:  On the planet, Starria, the Starrian race, a group of humanoid evolved from their equal to human's starfishes, they were worried on the planet, Earth. They decide to send one of their most trust warriors to Earth -- that warrior was Myra. Myra landed on Earth -- and start fighting crime.
  • Qualities:
    • The Fighting Mermaid
  • Challenges:
    • No Secret Identity.
  • First Appearance: Myra #1

Monday, December 29, 2014

ICONS RPG - Lord Kisin's Opposite: Alectrona


Time for the Mayan God of Dead to get his hero. In this case, I'm going with Unearthly for him.



Role Roll: 8 = Opposite: The villain has the same Origin as the hero. Do not roll the villain’s
powers. Instead, assign the villain the same number of powers as the hero,
but choose “opposing” powers. So if the hero has Elemental Control (Fire), for
example, the villain could have Elemental Control (Cold) or (Water). The creating
player gets to interpret “opposite” with the GM’s approval.

I got a name: Alectrona from checking Wikipedia. Now to roll up the Attributes


  • Prowess: 9 = 6 
  • Coordination: 12 = 8
  • Strength: 8 = 5
  • Intellect: 5 = 4
  • Awareness: 5 = 4
  • Willpower: 8 = 5

Let me what he bonus is for Unearthly. Bonus is Increase two of the
character’s abilities (your choice) by +2. I think I add + 2 to Strength and Willpower. So it looks something like this....



  • Prowess: 6
  • Coordination: 8
  • Strength: 7
  • Intellect: 4
  • Awareness: 4
  • Willpower: 7


Math time:

6 + 8 =  14  [6+6=12; 6+7=13, 6+8=14]
14 + 7 = 21 
21 + 4 = 26
26 + 4 = 30
30 > 20. We are good.


Pick Powers are the following: Immorality at Power Level 10, Invulnerability at Power Level 7, Healing (to show the opposite of Life Drain) at Power Level 9, Wizardry (Fire Spells) at Power Level: 10,

MYTHIC Question: Should I roll for the number of the Specialties? My View: 50/50. Mythic View: 41. Yes. # of Specialties: 3. Well I go with Power (Healing) for her.

Stamina: 7 + 7 = 14

Determination Points: 6 - 3 (for those three attributes above 6)= 3 - 5 (For Powers) = -2. That means see gets one Determination Point.

Appearance: Alectrona appears a light pink hair woman with pink eyes dress in a pink blouse, pink lab coat, pink slacks, and pink loafers. Maria Morning is a red hair woman with pink eyes dressed in a dark red shirt, blue jeans, and dark red loafers.

Background: When the Greece Titanlings learned that Eris was fighting crime on Earth, they were stunned -- Eris was the Goddess of Discord. The gods and goddess argued over things so much that the younger ones were getting restless. One of them, Alectrona decide on heading down to Earth. Knowing that Eris will be alarmed if she took a Greece -- Alectrona took a strange appearance and started helping man kind -- soon running into Eris herself on a caper. Eris had Alectrona took a note to Zeus for her. When Alectrona returned to Mt. Olympic, Zeus was mad as heck -- and banished Alectrona from Mt. Olympic. Alectrona return back to Earth, helping by solve problems and stopping crime -- re-meeting Eris again, who helped create a secret identity for her: a nighttime teacher for a local high school, Maria Morning. 

Qualities Are: "Connection: Eris" & "Secret Identity: Maria Morning, nighttime teacher at a local high school."


Changeless is: "Ask Questions For First, Battle Later"

We are done.

  • Name: Alectrona
  • Origin: Unearthly
  • Attributes:
    • Prowess: 6
    • Coordination: 8
    • Strength: 7
    • Intellect: 4
    • Awareness: 4
    • Willpower: 7
  • Powers: 
    • Immorality: 10
    • Invulnerability: 7
    • Healing: 9
    • Wizardry: 9 
      • Fire Spells
    • Telepathy: 7
  • Specialties:
    • Power (Healing)
  • Stamina: 14
  • Determination Points: 1
  • Appearance: Alectrona appears a light pink hair woman with pink eyes dress in a pink blouse, pink lab coat, pink slacks, and pink loafers. Maria Morning is a red hair woman with pink eyes dressed in a dark red shirt, blue jeans, and dark red loafers.
  • Background:  When the Greece Titanlings learned that Eris was fighting crime on Earth, they were stunned -- Eris was the Goddess of Discord. The gods and goddess argued over things so much that the younger ones were getting restless. One of them, Alectrona decide on heading down to Earth. Knowing that Eris will be alarmed if she took a Greece -- Alectrona took a strange appearance and started helping man kind -- soon running into Eris herself on a caper. Eris had Alectrona took a note to Zeus for her. When Alectrona returned to Mt. Olympic, Zeus was mad as heck -- and banished Alectrona from Mt. Olympic. Alectrona return back to Earth, helping by solve problems and stopping crime -- re-meeting Eris again, who helped create a secret identity for her: a nighttime teacher for a local high school, Maria Morning. 
  • Qualities:
    • Connection: Eris
    •  Secret Identity: Maria Morning, nighttime teacher at a local high school.
  • Challenges:
    • Ask Questions For First, Battle Later
  • First Appearance: ERIS #6

Sunday, December 28, 2014

ICONS RPG - Little Augie Ceasaer's Nemesis: Metal Girl



Little Augie Caesar, the chimpanzee that replace the gorilla know as Big Julie Caesar. I am going to view him as Transformed....

Villain Roll: 7 = Nemesis: Do not roll the villain’s Origins. The villain has an Origin “opposite” to
that of the hero on the Origin table: Trained = Unearthly, Transformed = Artificial,
and Birthright = Gimmick and vice-versa. Generate the rest of the villain’s traits
the same as you would a hero. Since Augie is assumed to be Transformed. I got Artificial. Ok.


Artificial Heroes's Bonus: The character’s Strength is increased by +2 and you may
choose Life Support as a bonus power.

Time for the Attributes Roll:



  • Prowess: 5 = 4
  • Coordination: 9 = 6
  • Strength: 12 = 8 + 2 (The bonus) = 10
  • Intellect: 8 = 5
  • Awareness: 4 = 3
  • Willpower: 4 = 3

Time for some Math time.....

4 + 6 = 10
10 + 10 = 20. The goal number has been hit., Anything on top of this is just the icing on the cake.
10 + 5 = 25
25 + 3 = 28
28 + 3 = 31.
31 > 20. We are good to go.


# of Powers: 5 = 3.

Which powers? Let's us find out


  • Power #1: Power Group = 9 = Offensive; The Power in Question = 6 & 3=- Blinding
  • Power #2: Power Group = 8 = Movement; The Power in Question = 2 & 2 = Flight
  • Power #3: Power Group  = 10 = Offensive; The Power in Question = 3 & 4 = Blast
I decide to re roll blinding. 

  • Power #1's Re-Roll; Power Group = 3 = Alteration; The Power in Question = 4 & 4 = Alternate Form. Gas.

Time to find out their power levels:

  • Alternate Form (Gas): 2 = 1
  • Flight: 8 = 5
  • Laser Gun (Blast Device): 8 = 5

# of Specialties: 12 = 4 Specialties

  • Specialty #1 = Leadership
  • Specialty #2 = Military
  • Specialty #3 = Weapons
  • Specialty #4 = Ariel Combat
Stamina: 10 + 3 = 13

Determination Points: 6 - 1 (For that 10 in Strength Attribute) = 5 - 3 (For the three powers) = 2.

Background: In a far distant corner of the multiverse -- was a strange version of the DC Comic's universe started in 1920s by the  moving of Capt. Marvel by the wizard, Shazam to Billy Batson.. He would fight crime and injustice in Metropolis though the 1920s to mid-1940s when he accidentally end up being transport in time by actual stealing the Spear of Density from back from German.At this same point -- and in a far away time -- the planet, Krypton exploded because the awaking of the Core -- actual the alien monster know as Doomsday. Two Kryptonians escape in rocket ships -- Kal-El -- launched by his father to save him -- and Kara Zor-El -- launched by herself to prevent Lesla Zod from conquering Earth,. This vision of both the disappearing of Capt, Marvel and the first appearance of Superman in the 1980s come to Lena Luthor. Lena know that one of Capt. Marvel's most dangerous foe was her twin brother, Lex Luthor -- and talking over with a mystery Time Master (actual one of the Controllers) built a powerful robot with emotions to please the military. who was buggy them. The military give her a lot of test over two years - but forcing her to kill a human that was no threat -- pissed off the robot a lot. She went over to the President of the United States telling him everything. The military officer that got a dishonorable discharge -- and the robot got a honorable discharge.  From late-1950s to the mid-1990s, the robot taking the name of Metal Girl, fight crime in Metropolis -- helping Superman when he finally make his appearance in Metropolis in the mid-1980s. In the mid-1980s. Darksied try to suck any alien DNA on Earth up for him to mind wipe into his own army to conquered the Earth. Metal Girl messed with his machine actual creating a dimensional portal sucking her from his universe. She bounced around the dimensions until she landed in the ICON's main universe -- and restarted her fight against evil and injustice.



Appearance: Metal Girl appears to human-looking robot with black hair and black eyes dressed in white blouse, white dress, and white high-heel shoes.



Qualities is "The Robotic Superhero"
Challenges is "Distrusts the military."



Full Stats are below:






  • Name: Metal Girl
  • Origin: Artificial
  • Attributes:
    • Prowess: 4
    • Coordination: 6
    • Strength: 10
    • Intellect: 5
    • Awareness: 3
    • Willpower: 3
  • Powers: 
    • Alternate Form (Gas): 1
    • Flight: 5
    • Laser Gun (Blast Device): 5
  • Specialties
    • Leadership
    • Military
    • Weapons
    •  Ariel Combat
  • Stamina: 13
  • Determination Points: 2
  • Appearance: Metal Girl appears to human-looking robot with black hair and black eyes dressed in white blouse, white dress, and white high-heel shoes.
  • Background: In a far distant corner of the multiverse -- was a strange version of the DC Comic's universe started in 1920s by the  moving of Capt. Marvel by the wizard, Shazam to Billy Batson.. He would fight crime and injustice in Metropolis though the 1920s to mid-1940s when he accidentally end up being transport in time by actual stealing the Spear of Density from back from German.At this same point -- and in a far away time -- the planet, Krypton exploded because the awaking of the Core -- actual the alien monster know as Doomsday. Two Kryptonians escape in rocket ships -- Kal-El -- launched by his father to save him -- and Kara Zor-El -- launched by herself to prevent Lesla Zod from conquering Earth,. This vision of both the disappearing of Capt, Marvel and the first appearance of Superman in the 1980s come to Lena Luthor. Lena know that one of Capt. Marvel's most dangerous foe was her twin brother, Lex Luthor -- and talking over with a mystery Time Master (actual one of the Controllers) built a powerful robot with emotions to please the military. who was buggy them. The military give her a lot of test over two years - but forcing her to kill a human that was no threat -- pissed off the robot a lot. She went over to the President of the United States telling him everything. The military officer that got a dishonorable discharge -- and the robot got a honorable discharge.  From late-1950s to the mid-1990s, the robot taking the name of Metal Girl, fight crime in Metropolis -- helping Superman when he finally make his appearance in Metropolis in the mid-1980s. In the mid-1980s. Darksied try to suck any alien DNA on Earth up for him to mind wipe into his own army to conquered the Earth. Metal Girl messed with his machine actual creating a dimensional portal sucking her from his universe. She bounced around the dimensions until she landed in the ICON's main universe -- and restarted her fight against evil and injustice.
  • Qualities:
    • The Robotic Superhero
  • Challenges:
    • Distrusts the military
  • First Appearance: Metal Girl #1

Friday, December 26, 2014

ICONS RPG: Killer Gamemaster's Reflection: Glitcha


Ok. Time for Killer Gamemaster to get his hero. I am assuming Transformed her origin.

Role Roll:11 = Reflection. That means the following: "The villain has the same Origin and powers as the hero—including abilities above level 6—but differing aspects, and possibly differing descriptions
of the powers’ “special effects”. For example, a hero with Wizardry (Magic) might have a Reflection who also has Magic, but evil magic rather than good magic. The villain may choose different Specialties than the hero.

That means origin is "Transformed". The Attributes and Power will be added to Mr. Gamemaster to the heroes. I'm going to take Power: Illusions for one of her specialties and Gaming for her other specialties

Since she had the same Strength and Willpower as K.G.M's does, I'm K.G.M's Stamina as my own.

Determination Points: 6 - 2 = 4 - 1 = 3

I got a name now: Glitcha.

Let's more to appearance: Glitcha appears to a tall woman with pink hair and pink eyes dressed in a long pink catsuit and pink combat boots. Linda Litch appears to tall woman with brown hair, blue eyes dressed in a blue polo-shirt with a pocket, blue jeans, and blue loafers.

Background: On day, Sock Puppet got annoyed about Video Studio trying to create Onyx game,. He beloved that Onyx was a major insult to Diamond. (Diamond views  Onyx as just a comedic superhero adventure.) Sock Puppet used his ability to make people quiet Video Studios. Shadow show up to stop Sock Puppet since after Onyx game was done. Video Studio was going to do a a video game based on Cartoon Action Hour. During the battle, the CEO -- Linda Litch was tossed into the Video Studio's main server.. Shadow defeated Sock Puppet and Linda Litch recovered to two surprising news -- the second was that they finished the Onyx and the "Cartoon Action Hour" game before Linda was able to return to the land of the living -- and the first is that Linda had superpowers, Linda decide to take the name of the hero her first game, Glitcha -- and stated to fight come looking like her.



Qualities are as following: "Connection: Video Studio" (everyone there knows that Linda has superpowers), & Secret Identity: Linda Litch, business woman)

Challenge are the other, "Her imagination can go a bit too wild", "Short temper when confront with villains."



Full Stats:
  • Name: Glitcha
  • Origin: Transform
  • Attributes:
    • Prowess: 2
    • Coordination: 4
    • Strength: 2
    • Intellect: 8
    • Awareness: 5
    • Willpower: 6
  • Powers: 
    • Probability Control: 8
    • Illusions: 5
  • Specialties
    • Power: Illusions
    • Gaming 
  • Stamina: 8
  • Determination Points: 3
  • Appearance: Glitcha appears to a tall woman with pink hair and pink eyes dressed in a long pink catsuit and pink combat boots. Linda Litch appears to tall woman with brown hair, blue eyes dressed in a blue polo-shirt with a pocket, blue jeans, and blue loafers.
  • Background: On day, Sock Puppet got annoyed about Video Studio trying to create Onyx game,. He beloved that Onyx was a major insult to Diamond. (Diamond views  Onyx as just a comedic superhero adventure.) Sock Puppet used his ability to make people quiet Video Studios. Shadow show up to stop Sock Puppet since after Onyx game was done. Video Studio was going to do a a video game based on Cartoon Action Hour. During the battle, the CEO -- Linda Litch was tossed into the Video Studio's main server.. Shadow defeated Sock Puppet and Linda Litch recovered to two surprising news -- the second was that they finished the Onyx and the "Cartoon Action Hour" game before Linda was able to return to the land of the living -- and the first is that Linda had superpowers, Linda decide to take the name of the hero her first game, Glitcha -- and stated to fight come looking like her.
  • Qualities:
    • Connection: Video Studio
    • Secret Identity: Linda Litch, business woman
  • Challenges:
    • Her imagination can go a bit too wild
    • Short temper when confront with villains.
  • First Appearance: Oddball Comics #100

Merry Christmas.


Here's what I got for Christmas

1. "Captain Toad: Treasure Tracker" for the Wii U.
2. "Super Smash Bros" for the Wii U
3. $100 in Amazon.com gift cards (all added to my Gift Card Balance)
4. $50 Nintendo E Shop gift card (added to my Wii U)
5. Wii U's Pro Controller.
6. "Pokemon Alpha Sapphire" for the Nintendo 3DS.
7."Pokemon Omega Ruby" for the Nintendo 3DS.
8. "Lego Batman 3: Beyond Gotham" for the Nintendo 3Ds.
9. Three new pajamas pants (one Captain America, one Superman, one fleece.)
10. Sugar free Hersey and Reese candies.

Wednesday, December 24, 2014

ICONS RPG - Karnifex's Opposite: Galaxa

The Star Entity hunter, Karnifex, is next of to a hero.  Unearthly as part for the course.


Role Roll: 9 = Opposite: The villain has the same Origin as the hero. Do not roll the villain’s
powers. Instead, assign the villain the same number of powers as the hero, but choose “opposing” powers. So if the hero has Elemental Control (Fire), for example, the villain could have Elemental Control (Cold) or (Water). The creating player gets to interpret “opposite” with the GM’s approval.  We know now that the following hero has 5 powers and this Unearthly.

Ler's roll up the Attributes:

  • Prowess: 6 = 4
  • Coordination:  8 = 5
  • Strength: 5 = 4
  • Intellect:  5 = 4
  • Awareness:  11 = 7
  • Willpower: 6 = 4

Total < 20 = Reject. ? > 20 = OK! Let's do the math

4 + 5 = 9
9 + 4 =  13
13 + 4 = 17
17 + 7 = 24
24 + 4 = 28
28 > 20. OK!


Time to pick the hero's five powers: Immorality at 10, Life Support at 10. Flight:10 , Detection: 10 and Blast: 10

# of Specializes 9 = Electronics. I going with Master here.

Stamina: 4 + 4 = 8

Determination Points: 6 - 5 (5 Powers) = 1 - 1 (For Awareness = <6.) = 0 but I get 1 point of Determination Points since



The name of this hero is Galaxa

Appearance: Galaxa is a tall female humanoid with navy blue hair and neon-pink skin wearing a long neon-orange dress and neon-orange boots.

Background: Galaxa was original a normal human from the Earth that was part of the previous universe. This universe give birth to heroes and villain. In the end, one of the more insane villains was successful in causing Earth to explode unknown that Earth was the source of the Big Bang itself. Mysterious, Galaxa survived the Big Bang and end up in the ICONS' main universe's past. She was discover her superheroes when she end up in a planet that had dinosaurs on them.  She decide to track down some cosmic DNA -- she was shock when it lead her to Earth. She built a secret satellite to kept a eye on Earth. One day, she meet up with Princess Nightmare, Sailor Earth, Eris, and Machine Woman -- and help repair the new universe Earth's timeline.

Qualities is: "The Mysterious Watcher"
Challenges is: "Prefers watching to fighting, but if corner will fight."


We are done.....


  • Name: Galaxa
  • Origin: Unearthly
  • Attributes: 
    • Prowess: 4
    • Coordination:  5
    • Strength:  5
    • Intellect: 4
    • Awareness: 7
    • Willpower: 4
  • Powers:
    • Immorality: 10
    • Life Support: 10
    • Flight: 10
    • Detection (Cosmic): 10
    • Blast: 10
  • Specialties:
    • Electronics Master 
  • Stamina: 8
  • Determination Points: 1
  • Appearance: Galaxa is a tall female humanoid with navy blue hair and neon-pink skin wearing a long neon-orange dress and neon-orange boots
  • Background: Galaxa was original a normal human from the Earth that was part of the previous universe. This universe give birth to heroes and villain. In the end, one of the more insane villains was successful in causing Earth to explode unknown that Earth was the source of the Big Bang itself. Mysterious, Galaxa survived the Big Bang and end up in the ICONS' main universe's past. She was discover her superheroes when she end up in a planet that had dinosaurs on them.  She decide to track down some cosmic DNA -- she was shock when it lead her to Earth. She built a secret satellite to kept a eye on Earth. One day, she meet up with Princess Nightmare, Sailor Earth, Eris, and Machine Woman -- and help repair the new universe Earth's timeline. 
  • Qualities:
    • "The Mysterious Watcher"
  • Challenges:
    • Prefers watching to fighting, but if corner will fight.
  • First Appearance: Strange History #12 

Tuesday, December 23, 2014

ICON RPGS -- In-Human's Opposite: Nobody



The mysterious free spirit of strangeness, In-Human is next. He's Unearthly.




Role Roll: 8 = Opposite: The villain has the same Origin as the hero. Do not roll the villain’s
powers. Instead, assign the villain the same number of powers as the hero, the choose “opposing” powers. So if the hero has Elemental Control (Fire), for example, the villain could have Elemental Control (Cold) or (Water). The creating player gets to interpret “opposite” with the GM’s approval. This is going to tough for me., In-Human has only on ability: possession at level 9.

For now, I'm going to do the the attributes roll up.....


  • Prowess: 8 = 5
  • Coordination: 10 = 6 
  • Strength:  11 = 7
  • Intellect: 3 = 2
  • Awareness:  10 = 6
  • Willpower: 7 = 5

Let's see what Unearthly has to give us: The character is a being from another world or dimension
such as an alien, elemental, angel, devil, or even deity. Increase two of the
character’s abilities (your choice) by +2. The character has one fewer power
but a minimum of one power. Alternately, roll twice on this table, ignoring
duplicates and results of 11-12. The character gets the effects of both
origins. Apply the modifiers of the rolled origins rather than the Unearthly
modifiers. 

Let's see if the number equal or his above 20.

5 + 6 = 11
11 + 7 = 18
18 + 2 = 20
20  + 6 = 26
26 + 5 = 31
31 > 20. We are good.


I got the name: Nobody. His power is Immorality.


# of Specialties: 6 = 2 Specialties. I take Power: Immorality Expert

Nobody's Appearance: He appears to a tall rocky humanoid in the shape of human male with green skin wearing a orange jumpsuit.

Background: Nobody appeared mysterious one day and starting fight crime. No one including Nobody himself knows the reasons of why he is doing this.

Quality = :"The 24-7 Crime Fighter"

Challenges = "No Secret Identity" & "Secret: He is actual the original body of In-Human."


We are done.

Full Stats Below

  • Name: Nobody
  • Origin: Unearthly
  • Attributes: 
    • Prowess: 5
    • Coordination: 6
    • Strength:  7
    • Intellect: 2
    • Awareness:  6
    • Willpower: 5
  • Powers:
    • Immorality: 9
  • Specialties:
    •  Power: Immorality Expert
  • Stamina: 
  • Determination Points: 
  • Appearance:  He appears to a tall rocky humanoid in the shape of human male with green skin wearing a orange jumpsuit.
  • Background:  Nobody appeared mysterious one day and starting fight crime. No one including Nobody himself knows the reasons of why he is doing this.
  • Qualities:
    • "The 24-7 Crime Fighter"
  • Challenges:
    • No Secret Identity
    • Secret: He is actual the original body of In-Human.
  • First Appearance: Nobody #1

Monday, December 22, 2014

ICONS RPG -- Incognito's Adversary: Silent


The mysterious spy, Incognito, is next to get a hero.. I'm going to have to roll up a origin for him: 1 = Gimmick, 2 = Transformed, 3 = Birthright, 4 = Artificial  & 5 = Unearthly. Roll is 4 = Artificial.

Role Roll: 4 = Adversary. Done according to the rule book.


Origin Roll: 7 = Birthright: The hero was born with or destined to develop superhuman
powers. The character gains your choice of one additional power, which  should be innate, and not a device, or +2 to a rolled power level.

Attributes Rolls:


  • Prowess: 7 = 5
  • Coordination: 11 = 7
  • Strength:  4 = 3
  • Intellect: 8 = 5
  • Awareness: 8 = 5 
  • Willpower:  8 = 5
5 * 3 = 15
15 + 7 = 22
22 + 5 = 27
27 > 20. Good.

# of Powers: 9 = 4


  • Power #1: 5 = Control;. Power? 3 & 1 = Telekinesis; Power Level = 10 = 6
  • Power #2: 7 = Mental; Power?  6 & 3 = Mind Control; Power Level = 5 = 4
  • Power #3: 8 = Movement; Power?....Need to pay for Mind Control;  Power Level = 10 = 6
  • Power #4: 7 = Mental; Re-Roll = 11 = Sensory; 6 & 2 = Danger Sense; Power Level = 4 = 3.
  • Pick Power: Super-Speed; Power Level:  9 = 6

# of Specialties: 9 = 3. I pick Stealth, Drive and Pilot

Stamina: 3 + 5 = 8

Determination Points: 6 - 4 (For powers) = 2 - 1 (For that 7 on Coordination). = 1.

Appearance:  Silent appears to a mute adult woman with white-hair and white eye dressed in a long fur white dress and white boots.

Background: They are three human races on Earth. Homo Dumbus (Neanderthals), Homo Emotionus (regular human beings), and Human Smartus (Elves). During the time of fairy tales and folklore, the elves work magic for and against human creating the bases of fair tales from Cinderella to Snow White -- and everything in between and beyond. A decade ago an orphan girl name Holly Daze, found a dairy left behind by Krampus -- revealing this elves was behind the Pipe Piper -- and took those half-elves to a pocket dimension with hidden portals all over the world. It took her a few days, but Holly got into the pocket dimension where she learned from it's half-elves boss, Santa Claus, that she is a half-elf herself. Santa used his magic active Holly's elves power and ask him to work as a superhero. She took the name of Silent from the classic Christmas song, "Silent Night" as her hero identity. She pretends to a a mute while in her Silent identity, while in her secret identity she is Dawn Christmas, a novelist of kiddie books.

Qualities are: "Connection: Santa Claus', "Half-Elf" & " Secret Identity: Dawn Christmas, a novelist."
 of kiddie books."

Challenge are "Vow: Pretend to be mute while in public as Silent"


  • Name: Silent
  • Origin: Birthright
  • Attributes: 
    • Prowess: 5
    • Coordination: 7
    • Strength:  3
    • Intellect: 5
    • Awareness: 5 
    • Willpower: 5
  • Powers:
    • Telekinesis: 6
    • Mind Control: 4
    • Danger Sense: 3
    • Super-Speed: 6
  • Specialties:
    • Stealth
    • Driver
    • Pilot
  • Stamina: 8
  • Determination Points: 1
  • Appearance:   Silent appears to a mute adult woman with white-hair and white eye dressed in a long fur white dress and white boots.
  • Background:   They are three human races on Earth. Homo Dumbus (Neanderthals), Homo Emotionus (regular human beings), and Human Smartus (Elves). During the time of fairy tales and folklore, the elves work magic for and against human creating the bases of fair tales from Cinderella to Snow White -- and everything in between and beyond. A decade ago an orphan girl name Holly Daze, found a dairy left behind by Krampus -- revealing this elves was behind the Pipe Piper -- and took those half-elves to a pocket dimension with hidden portals all over the world. It took her a few days, but Holly got into the pocket dimension where she learned from it's half-elves boss, Santa Claus, that she is a half-elf herself. Santa used his magic active Holly's elves power and ask him to work as a superhero. She took the name of Silent from the classic Christmas song, "Silent Night" as her hero identity. She pretends to a a mute while in her Silent identity, while in her secret identity she is Dawn Christmas, a novelist of kiddie books.
  • Qualities:
    • Connection: Santa Claus
    • Half-Elf
    •  Secret Identity: Dawn Christmas, a novelist of kiddie books.
  • Challenges:
    •  Vow: Pretend to be mute while in public as silent.
  • First Appearance: Santa Claus Comics Presents Silent #1

Sunday, December 21, 2014

ICONS -- Columbia's Opposite: Devila


Now, it's town for Columbia, Mr. Quinn's girlfriend. As usual I'm assuming transformed.

Role Roll: 8 = Opposite. Second verse, same as the first verse. That means Transformed again.

Attributes Rolls:
  • Prowess:10 = 6
  • Coordination: 7 = 5
  • Strength: 4 = 3 + 2 = 5
  • Intellect: 8 = 5
  • Awareness: 8 = 5
  • Willpower: 6 = 4

5 + 5 = 10
5 + 5 = 10
4 + 6 = 10
10 + 10 + 10 = 30
30 > 20. 

I only get one power since Columbia only have one power: Invulnerability.  I decide on Reflection. I use the same rating as Columbia's Invulnerability.That's a  7.

# of Specialties: 7 = 2 Specialties. I decide on Power (Reflection) and Performance (Singing).

Stamina: 5 + 4 = 9


Appearance; Devila appears a small woman with red-hair, black eyes, with red wings dress in a black business suit. Vela Devon appears to a  small woman with red hair, black eyes dressed in a purple sweater, blue jeans, and purple and pink sneakers


Background:  Vela Devon was well know member of The Golden Apple, a Satanic rock band that serious turn anything thing from Christmas songs to Christian songs and everything between into heavy metal songs math. She thought the big bad boss of the world was the sane Hades, the Greek God of Underworld and Wealth and the big good boss was Persephone.  One day, Vela Devon meet Eris in disguise of a classic demon from Christianity.  Vela offer to serve her until her day of doom. Eris used her god magic give Devila the ability to summon demonic wings. She soon meat Angel and befriend her. 

The Game Master decides to give the PC a Extra Body Part in the form of the wings at the same level as her other power: 7. Then he does the DP business. 6 - 2 = 4.

Qualities  are "Above- Average Singing Voice" & "Connection; Angel"

Changeless : Some people think she's is actual a devil.

Full stats below



  • Name: Devila.
  • Origin: Transformed
  • Attributes: 
    • Prowess: 6
    • Coordination: 5
    • Strength: 5
    • Intellect: 5
    • Awareness: 5
    • Willpower: 4
  • Powers:
    • Extra Body Part: 7
      • Wings (Flight)
    • Reflection: 7
  • Specialties:
    • Power (Reflection)
    • Preforming (Singing)
  • Stamina: 9
  • Determination Points: 4
  • Appearance: Devila appears a small woman with red-hair, black eyes, with red wings dress in a black business suit. Vela Devon appears to a  small woman with red hair, black eyes dressed in a purple sweater, blue jeans, and purple and pink sneakers
  • Background:  Vela Devon was well know member of The Golden Apple, a Satanic rock band that serious turn anything thing from Christmas songs to Christian songs and everything between into heavy metal songs math. She thought the big bad boss of the world was the sane Hades, the Greek God of Underworld and Wealth and the big good boss was Persephone.  One day, Vela Devon meet Eris in disguise of a classic demon from Christianity.  Vela offer to serve her until her day of doom. Eris used her god magic give Devila the ability to summon demonic wings. She soon meat Angel and befriend her.  
  • Qualities:
    • Above-Average Singing Voice
    • Connection: Angel
  • Challenges:
    •  Some people think she's actual a devil.
  • First Appearance: Angel #2




ICONS RPG -- Harlequinn's Opposite: Angel


Today's special is two hero for the price of one. As we dealing with those strange crazy transformed villains, Harlequin and Columbia.


Role Roll: 9 = Opposite: The villain has the same Origin as the hero. Do not roll the villain’s
powers. Instead, assign the villain the same number of powers as the hero,
but choose “opposing” powers. So if the hero has Elemental Control (Fire), for
example, the villain could have Elemental Control (Cold) or (Water). The creating
player gets to interpret “opposite” with the GM’s approval. That means the hero is transformed on.



Attributes Rolls:


  • Prowess: 6 = 4
  • Coordination: 10 = 6
  • Strength: 4 = 3 + 2 = 5
  • Intellect: 6 = 4
  • Awareness:  9 = 6
  • Willpower: 5 = 4
I think I +2 to strength.

4 + 6 = 10
10 + 5 = 15
15 + 4 = 19
19 + 6 = 25
25 + 4 = 29.
29 > 20.

Time to pick some powers: Harlequin has three powers: Animation Device -- the Slapstick, Immorality, Regeneration. I did to pick the following: Extra Body Part (Wings - for flight), Invisibility & Power Nullification.

MYTHIC: Sure I roll to my Power Levels? My View: 50/50. Mythic View: 17. Yes. Ok.


  • Wings:  10 = 6
  • Invisibility: 6 = 4
  • Power Nullification: 4 = 3



# of Specialties: 7  = 2. Performance (Acting) and Power (Power Nullification).

Stamina: 5 + 5 = 10


DP: 6 - 3 = 3


Appearance: Angel appears to a tall woman with blonde hair, blue eyes, and white wears wearing a brown blouse, blue jeans, and sandals. Amy Gelus appeared a blonde hair and blue eye dressed in a yellow shirt, yellow slacks, and yellow high-heel shows.

Background: Angel began as Amy Gelus, a well-known Discordian who was getting the serious business Christians of the world angry with her -- as Amy thought Eris write the Dead Sea Scrolls that would become the part of the Christian's Bible. One day, Eris appeared a red-winged Angel carrying a sword. Angel took a sword from the wall and fight her in a chaos-like style. In the end, Eris was please and give Angel her powers before disappearing.

Quality is: "The Fighting Angel":

Changeless is "A Member of the Discordians."

  •  Name: Angel
  •  Origin: Transformed
  •  Attributes:
    • Prowess: 4
    • Coordination: 6
    • Strength: 5
    • Intellect: 4
    • Awareness: 6
    • Willpower: 5
  • Powers:
    • Flight: 6
      • Extra Body Part (Wings)
    • Invisibility: 4
    • Power Nullification:3
  • Specialties:
    • Performing (Acting)
    • Power (Power Nullification)
  • Stamina: 10
  • Determination Points: 3
  • Appearance: 
  • Background:
  • Qualities:
    • "The Fighting Angel"
  • Challenges:
    •  A Member of the Discordians.
  • First Appearance: Angel #1




Saturday, December 20, 2014

ICON RPG -- The Grudge's Adversary: Roba



The Grudge, that evil Hulk from the Villiancon, gets a hero this time.

Roll Role: 5 = Adversary: The honest roll business.

Origin Roll: 8 = Gimmick.  That mean's The character’s powers all come from devices of some kind. One of the character’s mental abilities (your choice) is increased by +2.


Attributes Rolls:

  • Prowess: 3 = 2
  • Coordination: 4 = 3
  • Strength: 8 = 5
  • Intellect: 6 = 4 + 2 = 6
  • Awareness: 8 = 5
  • Willpower: 9 =  6

Let;s do some math:


6 + 5 = 11
11 + 6 = 17
17 + 5 = 22
22 + 3 = 25
25 + 2 = 27
27 > 20. Ok. I do some extra work after +2 from the origin before



# of Powers Roll:  8 = 4 Powers. Let's fine them out.


  • Power #1: Type = 8. Movement; Power Is:  2  & 5 = Super Speed; Power Level: 5 = 4
  • Power #2: Type = 3. Alteration; Power Is: 3 & 2 = Duplication; Power Level: 8 = 5
  • Power #3: Type = 8. Movement; Power Is: -- This has been removed for payment for Duplication.
  • Power #4: Type = 4. Control;. Power Is: 3 & 4 = Animation. Power Level: 9 = 6



# of Specialties Roll: 5 = 2 Specialties. I pick the following. Electronics & Computers.


Stamina Math: 5 + 6 = 11


Math for Determination Points: 6 - 3 = 3.


Appearance: Roba appears a tall female humanoid-looking robot make out of strange green metal with red eyes. Ryana Baygan appears a white hair woman with blue eye dressed in a pink sweater, blue jeans, and pink loafers.


Background: Roba is actual not a robot. She is actual Ryana Baygan, a female scientist. This scientist worked a lot of hours on computers and electronics that she found out how to get three superpowers from them: super-speed, duplication, and animation. Knowing that if anyone with evil attentions find out about her and her knowledge -- they threaten her to give them a suit that has all the powers -- so she created her suit that she uses to become Roba.


Qualities:  I decide to pick "Secret Identity: Ryana Baygan, a scientist."

Challenges: I picked the following: "Vow: Protect her discover at all cost"




Full Stats:



  • Name: Roba
  • Origin: Gimmick
  • Attributes:
    • Prowess: 2
    • Coordination: 3
    • Strength: 5
    • Intellect: 6
    • Awareness: 5
    • Willpower: 6
  • Powers: 
    • Super Speed: 4
    • Duplication: 5
    • Animation: 6
  • Specialties
    • Electronics
    • Computers
  • Stamina: 11
  • Determination Points: 3
  • Appearance: : Roba appears a tall female humanoid-looking robot make out of strange green metal with red eyes. Ryana Baygan appears a white hair woman with blue eye dressed in a pink sweater, blue jeans, and pink loafers.
  • Background: Roba is actual not a robot. She is actual Ryana Baygan, a female scientist. This scientist worked a lot of hours on computers and electronics that she found out how to get three superpowers from them: super-speed, duplication, and animation. Knowing that if anyone with evil attentions find out about her and her knowledge -- they threaten her to give them a suit that has all the powers -- so she created her suit that she uses to become Roba. 
  • Qualities:
    • Secret Identity: Ryana Baygan
  • Challenges:
    • Vow: Protect her discover at all cost.
  • First Appearance: Roba #1








Note: Change of Plans



I think I'm changing my end date on ICONS RPG, until I create heroes for all villains in the ICONS RPG Rulebook.  and the Villianicon, One I finished with the the Z villains, I'm done with ICONS for sometime.

Friday, December 19, 2014

ICONS RPG -- Gorn's Adversary: Leafa


Time for Gorn, the warlord of the Molten Man to get his hero. I'm going with Birthright here.

Role Roll: 4 = Adversary. This is getting way to common for my taste. Hope the total of the attributes is under 20 this time around.

Origin Roll: 6 = Transformed: The hero was a normal human but became superhuman through some outside agency, often an accident or experiment. One of the character’s abilities or powers (your choice) is increased by +2.

The Attributes Rolls:



  • Prowess: 8 =  5
  • Coordination: 7 = 5
  • Strength: 8 = 5
  • Intellect: 7 = 5
  • Awareness: 3 = 2
  • Willpower:  11 = 7
Let's do some math but I think it's over 20.

5 + 5 = 10
10 + 5 = 15
15 + 5 = 20.
20 + 2 = 22
22 + 7 = 29
29 > 20. My guts was wright. I think I write to find what powers the hero has....

# of Powers: 7 = 3 Powers


  • Powers #1: Type of Power = 8. Movement Power; Which Power? = 5 & 3 = Leaping; Power Level: 4 = 3
  • Powers #2: Type of Power = 6. Defensive Power: Which Power? =  1 & 5 = Invulnerability; Power Level: 6 = 4
  • Powers #3: Type of Power = 5. Control Power; Which Power? = 3 & 5 -- Plant Control; Power Level: 8 = 5 
# of  Specialties: 6 = 2 Specialty. I pick Medicine & Athletics.




Stamina = 5 + 7 = 12
Determination Point: 6 - 3 = 3 - 1 = 2


Appearance: Leafa appears to a tall planet-like woman with leafy green hair and green eyes dressed in long red dress make from leaves.

Background: Leafa was originally a normal tree in Central Park with in Kyalon City, Texas. One day, portals started sending stuff into the universe that had more magic then usual. The Warlock wanting to prevent other wizards from entering -- worked on closing the portal. By the time, he was done, one of the item -- a canister of mutagen from a "Teenage Mutant Ninja Turtles" world landed on the tree that turned in Leafa. Leafa started to fight crime to protect the planet from harm.

Qualities Are: "The Living Tree" & "Injustice Is Pollution"
Challenges Are: "No Secret Identity" & "Not Very Knowledge of Humans"



  • Name: Leafa.
  • Origin: Transformed.
  • Attributes:
    • Prowess: 5
    • Coordination: 5
    • Strength: 5
    • Intellect: 5
    • Awareness: 2
    • Willpower:  7
  • Powers:
    • Leaping: 3
    • Invulnerability: 4
    • Plant Control: 5
  • Specialties:
    • Medicine 
    • Athletic
  • Stamina: 12
  • Determination Point: 2
  • Appearance: Leafa appears to a tall planet-like woman with leafy green hair and green eyes dressed in long red dress make from leaves. 
  • Background: Leafa was originally a normal tree in Central Park with in Kyalon City, Texas. One day, portals started sending stuff into the universe that had more magic then usual. The Warlock wanting to prevent other wizards from entering -- worked on closing the portal. By the time, he was done, one of the item -- a canister of mutagen from a "Teenage Mutant Ninja Turtles" world landed on the tree that turned in Leafa. Leafa started to fight crime to protect the planet from harm.
  • Qualities: "The Living Tree" & "Injustice Is Pollution"
  • Challenges: "No Secret Identity" & "Not Very Knowledge of Humans"
  • First Appearance: Leafa #1

Thursday, December 18, 2014

ICONS RPG -- The Fox's Adversity: April


The Fox, the model turn super-crook. As usual, assuming trained.

Role Roll: 2 = Adversity.

Origin Roll: 7 = Birthright: The hero was born with or destined to develop superhuman
powers. The character gains your choice of one additional power, which
should be innate, and not a device, or +2 to a rolled power level.

Attributes Rolls:



  • Prowess: 10 = 6
  • Coordination: 7 = 5
  • Strength: 7 = 5
  • Intellect: 8 = 5
  • Awareness: 7 = 5 
  • Willpower: 6 = 4
If my memory is correct, I think I can get 3 10s for a total of 30 here. Time for some math.

5 + 5 =10
5 + 5 = 10
6 + 4 = 10
10 + 10 + 10 = 30
30 > 20. Yeah, my memories was right on target.


# of Powers: 5 = 3.

Let's find out the three powers:


  • Power #1: Power Type = 8 (Movement); G.M.P =  1 & 3 means "Super-Speed"; Power Level: 9 = 6
  • Power #2: Power Type = 6 (Defensive); G.D.P. =   4 & 4 means "Invulnerability"; Power Level: 6 = 4
  • Power #3: Power Type = 10 (Offense); G.O.P. =   3 & 6  means "Strike";  Power Level: 12 = 8


MYTHIC: I have a question for you. Should I a + 2 to the Invulnerability Power? My View: 50/50. Mythic View: 67. No.  Then I ' pick Telepathy for my character. Telepathy's Power Level: 11 = 7.

How many specialties? Roll = #. Roll = 9. 3. I starting to get a idea. I'm taking "Investigation", "Underwater Combat", "Martial Arts." I

STAMINA: 5 + 4 = 9
DP: 6 - 4 = 2

Appearance:  April appears a mutant dolphin humanoid with red hair and blue eyes wearing a yellow jumpsuit.

Background: In a distant corner of the multiverse universe, in attempt get rid of anyone who fight him, Osaki Saki a,k.a the Shredder pour mutagen got from alien warlord know only as Krang, down into the sewer in attempt to get rid of Homishi Yoshi, the exile martial arts teacher of the Foot Clan. This plan backfired on him creating Master Splinter and the Teenage Mutant Ninja Turtles. As the turtles learned ninja skills from Master Splinter -- Shredder started a crime wave in Japan using the Foot Clan. Sometime later, April O'Neil while investigating a crime wave -- end up meeting the Teenage Mutant Ninja Turtles -- Apollo (equal of Donatello), Ares (equal of Raphael), Dionysus (equal of Michelangelo), & Jupiter (equal of Leonardo)  --  (in this universe, the Mr. Splinter had a love affair with myths of ancient Greece instead of renaissance painters..). One day, April started to mutant into a dolphin-like humanoid -- much to her shock. The Turtles discovered that April was adopted by the O'Neils. Turn out the Shredder was on a plan to eliminate April O'Neil to nuke any help for the Turtles -- and find out that Apryllius, a Greece queen was the person. Apryllius had the ability to read minds -- and know the Shredder's plan -- and serenely had her guards steal Shredder's mutagen. During the battle, Apyllius fail into the a mutagen. Eris pop up to do transport Shredder back to the Techodrome, move Apyllius's mutated form to her 50th decadent, and then transport the Turtles back to heir sewer water. After a few hours, Apollo had a chat with the writer of the episode asking who is 50th decadent of Apyllius. The writer give them a picture -- which reveal it was April O'Neil herself. Stuck as a mutant down, she gives a tape to the Turtles to give for to slip Channel 6's newscast to Irma. Irma did it -- leading the end of Channel 6. April stated to become very common aide for the Turtles's fight against all of their foes. After one of Shredder's mutagen robberies, Apollo was working on rewiring the Techodrome's Transdimisonal Portal when the Foot Soldiers robot fired them. Apirl awake up in the ICONS' universe. She started fighting crime in hope of luring her Teenage Mutant Ninja Turtles out of the sewers.

Quality Is: "The Mutant Reporter"
Changeless Are: "Vow: Find her Teenage Mutant Ninja Turtles" & "No Secret Identity".


We are done here.


Full States Below:



  • Name:April
  • Origin: Birthright
  • Attributes:
    • Prowess: 6
    • Coordination: 5
    • Strength:  5
    • Intellect: 5
    • Awareness: 5
    • Willpower: 4
  • Powers:
    • Super-Speed: 6
    • Invulnerability: 4
    • Strike: 8
    • Telepathy: 7
  • Specialties:
    • Investigation
    • Underwater Combat
    • Martial Arts
  • Stamina: 9
  • Determination Points; 2
  • Appearance:  April appears a mutant dolphin humanoid with red hair and blue eyes wearing a yellow jumpsuit. 
  • Background:  In a distant corner of the multiverse universe, in attempt get rid of anyone who fight him, Osaki Saki a,k.a the Shredder pour mutagen got from alien warlord know only as Krang, down into the sewer in attempt to get rid of Homishi Yoshi, the exile martial arts teacher of the Foot Clan. This plan backfired on him creating Master Splinter and the Teenage Mutant Ninja Turtles. As the turtles learned ninja skills from Master Splinter -- Shredder started a crime wave in Japan using the Foot Clan. Sometime later, April O'Neil while investigating a crime wave -- end up meeting the Teenage Mutant Ninja Turtles -- Apollo (equal of Donatello), Ares (equal of Raphael), Dionysus (equal of Michelangelo), & Jupiter (equal of Leonardo)  --  (in this universe, the Mr. Splinter had a love affair with myths of ancient Greece.). One day, April started to mutant into a dolphin-like humanoid -- much to her shock. The Turtles discovered that April was adopted by the O'Neils. Turn out the Shredder was on a plan to eliminate April O'Neil to nuke any help for the Turtles -- and find out that Apryllius, a Greece queen was the person. Apryllius had the ability to read minds -- and know the Shredder's plan -- and serenely had her guards steal Shredder's mutagen. During the battle, Apyllius fail into the a mutagen. Eris pop up to do transport Shredder back to the Techodrome, move Apyllius's mutated form to her 50th decadent, and then transport the Turtles back to heir sewer water. After a few hours, Apollo had a chat with the writer of the episode asking who is 50th decadent of Apyllius. The writer give them a picture -- which reveal it was April O'Neil herself. Stuck as a mutant down, she gives a tape to the Turtles to give for to slip Channel 6's newscast to Irma. Irma did it -- leading the end of Channel 6. April stated to become very common aide for the Turtles's fight against all of their foes. After one of Shredder's mutagen robberies, Apollo was working on rewiring the Techodrome's Transdimisonal Portal when the Foot Soliders robot fired them. Apirl awake up in the ICONS' universe. She started fighting crime in hope of luring her Teenage Mutant Ninja Turtles out of the sewers.
  • Qualities:
    • "The Mutant Reporter"
  • Challenges:
    • Vow: Find her Teenage Mutant Ninja Turtles
    • No Secret Identity.
  • First Appearance: April #1


Tuesday, December 16, 2014

ICONS RPG - ConfederApe's Opposite: Dova


Oops.....I make a mistake. I skipped ConfederApe, the money that had a love affair with the American Civil War. Transformed, is my assume origin for him.



Role Roll: 9 =  The villain has the same Origin as the hero. Do not roll the villain’s
powers. Instead, assign the villain the same number of powers as the hero,
but choose “opposing” powers. So if the hero has Elemental Control (Fire), for
example, the villain could have Elemental Control (Cold) or (Water). The creating
player gets to interpret “opposite” with the GM’s approval. That means Transformed hero's origin and he's get four powers. Let's find out the Attributes


  • Prowess: 8 =  5
  • Coordination: 4 = 3
  • Strength: 8 =  5
  • Intellect: 6 =  4
  • Awareness: 4 =  3
  • Willpower: 7 = 5
For my idea, I'm going with +2 to Coordination for a 5.  Let's do some math.

5 + 5 = 10
10 + 5 = 15
15 + 4 = 19
19 + 4 = 23
23 + 5 = 28
28 >  20. Good.

Powers = 4. I was think of a reptile but I really did one. So I went a little different twist -- a dove.

  • Picked Power #1: Flight. I'm going with 8 here.
  • Picked Power #2:  Animal Controls  -- Birds. Going with 6. Add +2 for one type of animals for total of 8.
  • Picked Power #3: Super-Senses (Hearing & Seeing). Going with 5 here.
  • Picked Power #4: Extra Arms (Since the hero become a humanoid  - its got two human arms  but also kept his bird wings).. Level here is 7.

# of Specialties: 5 = 2. I'm picking Martial Arts and Stealth 

Stamina = 5 + 5 = 10.
6 - # of Powers - # of Attributes Above 6 = Determination Points.
6 - 4 - 0 = 2.

Appearance: Dova appears a bird-like female humanoid with white hair and white eyes dressed in a white blouse with holes for her wings, a white skirt, and a sandals

Background: In another portion of the multiverse, Dova was the regular pet dove of Erica "Eris the Chaos Goddess"" Richstone, a female mobster with a huge hate of turtles.  One day, the Teenage Mutant Ninja Turtles meet Eris for the first time while looking for Shredder, Krang, Bebop, and Rocksteady after those villains had a near win.. She had something odd with her -- a mystery contain of green ooze against  them. They would would have turned either back into normal turtles they were mutated into or  turned into humans since the last human they touched with April O'Neil.  Ralph recognizes Eris as  Burne's  turtle-hating girlfriend -- just as one of Turtles's friend, Mona Liza show up. Turns out Mona Lisa. Mona Lisa's tail tried to grabbed the mutant but it end up on Dova. Being around Erica a lot, the dove mutated into Dova. Dova and Mona wrecked Eris, allowing the Turtles. Ironically, Erica was the landowner of Channel 6 -- which means things changed a lot for April O'Neil at Channel 6. April got a August who happens to Irma's twin sister, a new boss -- Victoria Queen, a famous reporter turn into a network boss who saw a lot of battles of the Teenage Ninja Turtles. Meanwhile, Dova tricks a blinded martial artist into think she was a normal human.  During one big battle against Shredder and Krang. She accidentally caused the Techdrone's dimensional porter to transport away from her Turtles universe into the ICONS' universe. She meet Snaka. She use her abilities to fight evil in hopes of returning to her own universe.

Quality is: "The Angel of the Universe"
Challenge is: Love to trick people.



We are done here!

Full Stats Below:


  • Name: Dova
  • Origin: Transformed
  • Attributes:
    • Prowess: 5
    • Coordination:  5
    • Strength: 5
    • Intellect: 4
    • Awareness: 3
    • Willpower: 5
  • Powers:
    • Flight: 8
    • Animal Control -- Birds: 8
    • Super-Senses (Hearing & Seeing): 5
    • Extra Arms: 7
  • Specialties:
    • Martial Arts:
    • Stealth:
  • Stamina: 10
  • Determination Points: 2
  • Appearance: Dova appears a bird-like female humanoid with white hair and white eyes dressed in a white blouse with holes for her wings, a white skirt, and a sandals
  • Background: In another portion of the multiverse, Dova was the regular pet dove of Erica "Eris the Chaos Goddess"" Richstone, a female mobster with a huge hate of turtles.  One day, the Teenage Mutant Ninja Turtles meet Eris for the first time while looking for Shredder, Krang, Bebop, and Rocksteady after those villains had a near win.. She had something odd with her -- a mystery contain of green ooze against  them. They would would have turned either back into normal turtles they were mutated into or  turned into humans since the last human they touched with April O'Neil.  Ralph recognizes Eris as  Burne's  turtle-hating girlfriend -- just as one of Turtles's friend, Mona Liza show up. Turns out Mona Lisa. Mona Lisa's tail tried to grabbed the mutant but it end up on Dova. Being around Erica a lot, the dove mutated into Dova. Dova and Mona wrecked Eris, allowing the Turtles. Ironically, Erica was the landowner of Channel 6 -- which means things changed a lot for April O'Neil at Channel 6. April got a August who happens to Irma's twin sister, a new boss -- Victoria Queen, a famous reporter turn into a network boss who saw a lot of battles of the Teenage Ninja Turtles. Meanwhile, Dova tricks a blinded martial artist into think she was a normal human.  During one big battle against Shredder and Krang. She accidentally caused the Techdrone's dimensional porter to transport away from her Turtles universe into the ICONS' universe. She meet Snaka. She use her abilities to fight evil in hopes of returning to her own universe.
  • Qualities:
    • The Angel of the Universe.
  • Challenges:
    • Loves to trick people
  • First Appearance: Strange History #8

Saturday, December 13, 2014

ICONS RPG -- Earworm's Adversity: Machine Woman


Earworm gets his problem. Earworm is a Unearthly alien worm in the style of Mr. Mind of DC Comics' "Captain Marvel" comic books


Role Roll: 5 = Adversity:  Roll to generate the villain’s Origin and other traits the same as a hero.

Origin Roll:10 = Artificial: The character is a robot or perhaps some other kind of construct,
such as a golem. The character’s Strength is increased by +2 and you may choose Life Support as a bonus power.

Attributes Rolls: Prowess = 6 = 4; Coordination = 4 = 3. Strength = 5 =4; Intellect = 5 = 4. Awareness: 8 = 5; Willpower = 7 = 5.

Let's go some math.....

4 + 3 = 7
7 + 3 = 10
10 + 4 = 14
14 + 4 = 18
18 + 5 = 23
23 + 5 = 28
28 > 20. Looking good.  Let's make that 4 a 6 with +2 from the origin roll..


How many powers: Three powers.


  • Power #1: 10 = Offensive Control; Type of Power: 6 & 2 = Paralysis; Power Level: 7 = 5
  • Power #2: 4 = Control Power; Type of Power:  2 & 1 = Element Control; Power Level: 10 = 6
  • Power #3: 4 = Control Power;  Type of Power:  4 & 4 = Animation; Power Level: 7 = 5.
  • Life Support: I decide 10 for this power because of the background
Specialties: How many specialties:3 = 1. I'm going with Power (Animation)

HP: 6 + 5 = 11.
CP: 6  - 4  = 2. 


Appearance: Machine Woman appeared to be human-looking robot in gray shirt, gray skirt, and gray high-heel shoes.

Background: In another universe, the World War III happen in the year of 19xx. A doctor named Dr. Terra, come up with a idea with combing the idea of two follow doctors, Dr. Light and Dr. Willy -- Dr. Light's idea of a high-tech network to replace the low rant that was the Internet and a squad of robot master to replace all the robots wrecked in World War II. The Rainbow Council liked this idea -- and proved it. The world become peaceful -- with only the empty area that was once North Korea still showing scars from the World War III. Robots and Navi were treated as close as human by 90% percent of the population of that Earth. One person, Dr. Ivan Tobor tried to build a combination of a Navi/Robot Master -- after hearing the press call it "impossible." He died -- thinking it failed. It worked -- much to Machine Woman's annoyance.  As she discover here powers, she found no one wants her. One day, she meet Dr. Thyme of the Chronos Institute -- who asked for her help in make attempt to make more parallel universes for them to explore. During her first attempt, she ended up in the ICONS Universe.

Quality: "Robot War" & Challenges: "No Secret Identity"


Full Stats Below


  • Name:
  • Origin: Artificial 
  • Attributes:
    • Prowess: 4
    • Coordination: 3
    • Strength: 6
    • Intellect: 4
    • Awareness: 5
    • Willpower: 5
  • Power:
    • Paralysis: 5
    • Element Control [Electricity]: 6
    • Animation [Machines only]: 5
    • Life Support: 10
  • Specialty: Power (Animation)
  • Appearance:  Machine Woman appeared to be human-looking robot in gray shirt, gray skirt, and gray high-heel shoes.
  • Background: In another universe, the World War III happen in the year of 19xx. A doctor named Dr. Terra, come up with a idea with combing the idea of two follow doctors, Dr. Light and Dr. Willy -- Dr. Light's idea of a high-tech network to replace the low rant that was the Internet and a squad of robot master to replace all the robots wrecked in World War II. The Rainbow Council liked this idea -- and proved it. The world become peaceful -- with only the empty area that was once North Korea still showing scars from the World War III. Robots and Navi were treated as close as human by 90% percent of the population of that Earth. One person, Dr. Ivan Tobor tried to build a combination of a Navi/Robot Master -- after hearing the press call it "impossible." He died -- thinking it failed. It worked -- much to Machine Woman's annoyance.  As she discover here powers, she found no one wants her. One day, she meet Dr. Thyme of the Chronos Institute -- who asked for her help in make attempt to make more parallel universes for them to explore. During her first attempt, she ended up in the ICONS Universe. 
  • Stamina: 11
  • Determination Points: 2
  • Quality: Robot Warrior
  • Challenges: No Secret Identity
  • First Appearance: Machine Woman #1

Thursday, December 11, 2014

ICONS RPG -- Doctor Zodiac's Adversary: Arcachne


Dr. Zodiac is the next character on the hit list. I'm going with a Gimmick origin for him.


Role Roll:  3 = Adversary: Roll to generate the villain’s Origin and other traits the same as a
hero.

Origin Roll: 7 = Birthright: The hero was born with or destined to develop superhuman powers. The character gains your choice of one additional power, which should be innate, and not a device, or +2 to a rolled power level.

Attributes Rolls: 9; 6; 7; 10, 7, 5 = Prowess =  6; Coordination = 4; Strength  = 5; Intellect = 6; Awareness = 5; & Willpower: 4, Let's do some math.

6 + 4 = 10
10 + 5 = 15
15 + 6 = 21
21 + 5 = 26
26 + 4 = 30
30 > 20. Ok. The numbers are good.


# of Powers: 6 = 3 Powers. Let's find out which powers, what type and what power levels:


  • Power #1: 9 = Offensive Powers; 3 & 2 = Blast; Power Level: 9 = 6
  • Power #2: 8 =  Movement Powers; 6 & 5 = Wall-Crawling;  Power Level: 4 = 3
  • Power #3: 10 = Sensory Powers; 5 & 5 = Precognition; Power Level: 9 = 6

I got a idea but I do it justice, I  decided to the following: Affliction (Venom) at Level 6 and which blast with a strike, then switch Strike's and Wall-Crawling's Power Level since the hero carries a staff


Appearance: Arcachne appears to a very pear-bodied Greece-American woman with red hair and blue eyes dressed in a red and blue Greece cliton and sandals.


Background: As you know that old chestnut of a myth dealing with Arcachne being a Greece weaver turned into a spider by Athena, the Greek God of Wisdom and War. As soon as she was changed, she quickly as possible make her to the border of the Land of Zeus and the Land of the Dragons and climbed the highest mountain know as Mt. Dragon -- now a days called Mt. Everest. She kept herself hidden in a cave. Ironically, when she lies eggs see give birth to humans. These humans started in age 20. To make her humans go down safely from other people, they were give a huge snow-like white cloth -- which in the 1930s state making people think that the Yeti existed.  One day in the present decade, Prof. Erica Sydia of United States find the cave Athena was using -- just as she give birth to a new human -- a girl.. Prof. Erica Sydia discovered that she girl spider-like powers. Taking the name of Velma Sydia, she and Prof. Erica Sydia successfully make her way down to America. After making a Greece-like costume, Velma Sydia become Arcachne, a superhero.

Stamina: 5 + 4 = 9
DP: 6 - 4 = 2


Full Stats as usual are below.

Qualities: "Secret Identity: Velma Sydia, adopted daughter of Professor Erica Sydia" & "Connection: Arcachne, her biological spider-mom."

Challenges: "Fears -- owls."

Velma's Appearance: As Velma Syida, she appears a pear-bodied Greece-American woman with red hair dressed orange shirt, orange skirt and orange high-heel shoes


Full Stats Below:


  • Name: Arcachne 
  • Origin: Birthright
  • Attributes:
    • Prowess: 6
    • Coordination: 4
    • Strength: 5
    • Intellect: 6
    • Awareness: 5
    • Willpower: 4
  • Powers:
    • Strike Device [Staff]: 3
    • Wall-Crawling: 6
    • Precognition: 6
    • Affliction: 6
  • Specialties:
  • Appearance: Arcachne appears to a very pear-bodied Greece-American woman with red hair and blue eyes dressed in a red and blue Greece cliton and sandals. As Velma Syida, she appears a pear-bodied Greece-American woman with red hair dressed orange shirt, orange skirt and orange high-heel shoes 
  • Background:  As you already know that old chestnut of a myth dealing with Arcachne being a Greece weaver turned into a spider by Athena, the Greek God of Wisdom and War. As soon as she was changed, she quickly as possible make her to the border of the Land of Zeus and the Land of the Dragons and climbed the highest mountain know as Mt. Dragon -- now a days called Mt. Everest. She kept herself hidden in a cave. Ironically, when she lies eggs see give birth to humans. These humans started in age 20. To make her humans go down safely from other people, they were give a huge snow-like white cloth -- which in the 1930s state making people think that the Yeti existed.  One day in the present decade, Prof. Erica Sydia of United States find the cave Athena was using -- just as she give birth to a new human. Prof. Erica Sydia discovered that she had spider-like powers. Taking the name of Velma Sydia, she and Prof. Erica Sydia successfully make her way down to America. After making a Greece-like costume, Velma Sydia become Arcachne, a superhero.
  • Stamina: 9
  • Determination Points:2
  • Qualities: 
    • Secret Identity: Velma Sydia, adopted daughter of Professor Erica Sydia" 
    • "Connection: Arcachne, her biological spider-mom.
  • Challenges:
    • Fears owls
  • First Appearance: Arcachne #1






Monday, December 8, 2014

ICONS RPG - Drusilla White's Opposite: Eris.


The mean child vampire is next one the hit list to get a hero. In this case, going to assume Unearthly.

9 = Opposite: "The villain has the same Origin as the hero. Do not roll the villain’s
powers. Instead, assign the villain the same number of powers as the hero,
but choose “opposing” powers. So if the hero has Elemental Control (Fire), for
example, the villain could have Elemental Control (Cold) or (Water). The creating
player gets to interpret “opposite” with the GM’s approval."

The child vampire has seven powers, I choice my powers after I go the rolling for each of the Attributes...


  • Prowess: 10  = 6 
  • Coordination: 11 = 7
  • Strength: 6 = 4
  • Intellect: 8 = 5 
  • Awareness: 6 = 4
  • Willpower: 10 = 6


I going to roll a d6 to find out which one to add the +2 to. Assume 1 is Prowess, 2 is Coordination and so on. Roll is 6. That means it's willpower. That gets turn into a 8. Let's do some math.


8 + 4 = 12.
12 + 5 = 17
17 + 4 = 21
21 + 7 = 28
28 + 6 = 34.
34 < 20. Good.

Excuse me while I plug in the numbers. Number plugged in. Let's figure powers. If Strength was higher, I would went with a werewolf. It Intellect was high, I would go with Coyote, one of the Native American spirits. Willpower is pretty good -- so I'm going to say a god. I going with Eris, the Greek God of Discord


  • Pick Power #1: Emotion Control (Distrust/Trust -- she is the god of that.)
  •  Pick Power #2: Transportation (When she needs to get out of Dodge fast.)
  •  Pick Power #3: Immorality. (To stand for her long life span.) This is automatic 10.
  • Pick Power #4: Transformation (Only human types. No aliens, no animals, no vehicles., no items, no plants, etc. Only humans type -- real or fictional, birth normally or just come out of Eris's own brain.). 
  • Pick Power #5: Staff - A Strike (Weapon)
  • Pick Power #6: Time Control.  
  • Pick Power #7: Invisibility. Mixed with her other powers, she is really going to give choas to the evil side..


Levels: I'm going with 10 for every powers with the expect of the staff which is going to get 6.

How many specialties do Eris has? Roll is 9 = Three. History (She knows a lot), Leadership (She's been behind famous leaders of both good and bad), and Criminology (Some it takes a crook to know a crime.)

Stamina: 4 + 8 = 12. Thanks to "Cartoon Action Hour: Season 2" for that one.
Determination Points: 6 - 5 = 1 - 2 = -1 < 1.

Appearance is: When not transformed, Eris appears to a very fat teenage girl with a black hair and red eyes dressed in long black toga and sandals.

Background: 5 years after the Trojan War was over. Persephone was visiting Mt. Olympic before starting fall/winter season - heat in the summer in Greece was not good for plants -- accidentally brought up the Golden Apple of Discord by asking "Who tossed that fake apple?" This lead Aphrodite, Hera, and Athena to the thrower, Eris -- the Goddess of  Distrust -- and her reasons -- Zeus not inviting her that huge wedding -- and she tempted fate by stating that she can't be punishment. Hera tossed her into a pocket universe with no life until she learn her lesson. First, Eris created a universe with discord rain supreme. After millenniums of that one, she got bored -- and restarted that universe with trust was the main event. -- after millenniums she got bored -- so she copied the universe that was the ICON's main universe -- and Eris revealed that chaos and order need to balanced. This reveal open a dimensional portal back to her home. She quickly left Mt. Olympic and head down to Earth where she become superhero. Taking a cue from human-make comic books, she become a morning DJ named Hellen Honey for a radio station.

Her Qualities are ""The Greek God of Discord" & "Secret Identity: Hellen Honey, a DJ for a radio station"

Her Challenges are "The Balance Must Be Maintained" & "Has a ego."


We are done...




Full Stats Below....




  • Name: Eris
  • Origin: Unearthly
  • Attributes
    • Prowess: 6
    • Coordination: 7
    • Strength: 4
    • Intellect:5
    • Awareness: 4
    • Willpower: 8
  • Powers:
    • Emotion Control (Distrust/Trust): 10
    • Transportation: 10
    • Immorality. 10 
    • Transformation [Only human forms]: 10 
    • Strike [staff]: 6
    • Time Control: 10
  • Specialties
    • History
    • Leadership
    • Criminology
  • Stamina: 12
  • Determination Points: 1
  • Appearance: When not transformed, Eris appears to a very fat teenage girl with a black hair and red eyes dressed in long black toga and sandals. Hellen Honey appears to a blonde hair and blue eye thin-woman wearing glasses, gray T-shirt, blue jeans, and sneakers.
  • Background: 5 years after the Trojan War was over. Persephone was visiting Mt. Olympic before starting fall/winter season - heat in the summer in Greece was not good for plants -- accidentally brought up the Golden Apple of Discord by asking "Who tossed that fake apple?" This lead Aphrodite, Hera, and Athena to the thrower, Eris -- the Goddess of  Distrust -- and her reasons -- Zeus not inviting her that huge wedding -- and she tempted fate by stating that she can't be punishment. Hera tossed her into a pocket universe with no life until she learn her lesson. First, Eris created a universe with discord rain supreme. After millenniums of that one, she got bored -- and restarted that universe with trust was the main event. -- after millenniums she got bored -- so she copied the universe that was the ICON's main universe -- and Eris revealed that chaos and order need to balanced. This reveal open a dimensional portal back to her home. She quickly left Mt. Olympic and head down to Earth where she become superhero. Taking a cue from human-make comic books, she become a morning DJ named Hellen Honey for a radio station.
  • Qualities:
    • "The Greek God of Discord"
    • Secret Identity: Hellen Honey, a DJ for a radio station.  
  • Challenges:
    • The Balance Must Be Maintained
    • Has a ego.
  • First Appearance: ERIS #1

Friday, December 5, 2014

ICONS RPG - Downsizer's Adversity: Sailor Earth

Since Dirge is such a comic villain of a crisis crossover, I'm going to Downsizer next. He is a Gimmick.


Role Roll:4 = Adversity. He we go again,

Origin Roll: 10 = Artifcal:  The character is a robot or perhaps some other kind of construct,
such as a golem. The character’s Strength is increased by +2 and you may
choose Life Support as a bonus power.

Attributes Roll: Prowess Roll: 8 = 5; Coordination Roll: 9 = 6; Strength Roll: 2 = 1; Intellect Roll: 4 = 3, Awareness: 9 = 6; Willpower: 11 = 7;

First let's find it if over 20.

5 + 6 = 11
11 + 1 = 12
12 + 3 = 15
15 + 6 = 21
21 + 7 = 28.

Now I swap the Willpower and Strength --  then I add the +2 to strength.

Number of Powers Roll: 11 = 5 Powers.


  • Power #1: Power Type = 7: Metal Power (Mind Abilities); Power:5 &2  = Emotion Control. [Which one: 10 = Respect]; Power Level: 7 = 8
  • Power #2: Power Type = 9: Offensive (Weapons); Power: 5 & 2 = Blinding; Power Level: 8  = 5
  • Power #3: Power Type = 9: Offensive (Weapons); Power: 1 & 5 = Strike; Power Level: 5 = 4
  • Power #4: Power Type = 3: Alteration (Changes); Power: 5 & 2 =  .... Roll Power #4: Power Type: 9 = Offensive (Weapons).. Power: 6 & 5 = Life Drain, Power Level: 5 = 3
  • Power #5: Power Type = 10: Offensive (Weapons); Power: 1 & 6 = Paralysis; Power Level: 
  • Life Support's Power Level: 6 = 4

# of Specialties Roll:2 = Both of them are related to her history. Secret Knowledge - This is a catch any information  (All About the Moon Kingdom) & Leadership.

Stamina = Hurt Points =  9 + 1 = 10
Determination Points = Hero Points = 6 - 5 = 1 - 1 = 0 < 1 = 1.


Appearance: Sailor Earth appears to a robot in a shape of a Japanese teenage girl with long brown hair and brown eye dressed in a black leopard with sliver skirt and bows attached to it as well as a long sliver gloves and sliver boots. In her hair, she wears a golden taira with a black jewel know as an onyx in it.



Background: In another universe, a sneaky Princess Serenity really wanted to get Earth evolved in the Moon Kingdom -- so that way, Princess Serenity could married Prince Endymion with out anyone thinking that. Stealing one of the Disguise Pens used by the Sailor Knights, Princess Serenity become both Lord Yonna, a Moon Kingdom noble who really want to add Earth to the greater galaxy -- to handle the Moon -- and Cassandra, a Earth human with seeing ability. Looking over every single girl on Earth from the poor to the richest  -- she did not find a Star Seed in them.. Prince Endymion discover that she was quite moppy -- and told rumor that he has the Golden Seed of Earth. Checking it over -- she discovered the Star Seed of Earth. She slipped into Pluto's Cloud Castle, and using Outer Senshi's Ultra Fixing Mechines -- remove the Golden Star Seed from Prince Endymion.  Now, they was a problem -- they need somewhere to hold it.  As they arrival back on the Moon, the Outer Scouts called for Queen Serenity and the Inner Scouts to deal with a dark Sunspot know as Melita. This left the Moon Gem for use. Using their love, they asks for a Sailor Earth. Moon Gem give them a robot in shape of a Sailor Knight. The other were shock. Despite periodically falling under mind-control villains: Sailor Earth was a perfect helping hand. Until one day, Queen Beryl freed Melita and attack Earth Kingdom -- completely taking it over -- changed the Star Seed to serve Queen Beryl -- and she joined in the end of the Moon Kingdom. Queen Serenity -- as usual send her child, her lover, and her court to Earth -- but Sailor Earth was blasted out of the universe....and into ICONS' main campaign world where "Sailor Moon" is famous anime from Japan. She fights evil in hope of getting to a universe were Sailor Moon exists. To kept fans from bugging her, she become writer for Cuffaws Comics know as Terra Firm.

Terra's Appearance: Terra appears to a normal human woman with brown hair and blue eyes dress in a sliver blouse, blue jeans, and sliver high-heel shoes.



Full Stats Below


  • Name:  Sailor Earth
  • Origin: Artificial
  • Attributes:
    • Prowess: 5
    • Coordination: 6
    • Strength: 9
    • Intellect: 4
    • Awareness: 6
    • Willpower: 1
  • Powers: 
    • Emotion Control (Respect): 7
    • Blinding ("Earth Rock Hold"): 5
    • Strike ("Earth Rock Smash"): 4
    • Life Drain ("Earth Energy Recharge"): 4
    • Paralysis ("Earth Rock Freeze): 4
  • Specialties:
    • Secret Knowledge (Queen Serenity's Moon Kingdom)
    • Leadership
  • Stamina: 10
  • Determination Points: 1
  • Appearance: : Sailor Earth appears to a robot in a shape of a Japanese teenage girl with long brown hair and brown eye dressed in a black leopard with sliver skirt and bows attached to it as well as a long sliver gloves and sliver boots. In her hair, she wears a golden taira with a black jewel know as an onyx in it. As Terra Firm, she  appears to a normal human woman with brown hair and blue eyes dress in a sliver blouse, blue jeans, and sliver high-heel shoes.
  • Background: In another universe, a sneaky Princess Serenity really wanted to get Earth evolved in the Moon Kingdom -- so that way, Princess Serenity could married Prince Endymion with out anyone thinking that. Stealing one of the Disguise Pens used by the Sailor Knights, Princess Serenity become both Lord Yonna, a Moon Kingdom noble who really want to add Earth to the greater galaxy -- to handle the Moon -- and Cassandra, a Earth human with seeing ability. Looking over every single girl on Earth from the poor to the richest  -- she did not find a Star Seed in them.. Prince Endymion discover that she was quite moppy -- and told rumor that he has the Golden Seed of Earth. Checking it over -- she discovered the Star Seed of Earth. She slipped into Pluto's Cloud Castle, and using Outer Senshi's Ultra Fixing Mechines -- remove the Golden Star Seed from Prince Endymion.  Now, they was a problem -- they need somewhere to hold it.  As they arrival back on the Moon, the Outer Scouts called for Queen Serenity and the Inner Scouts to deal with a dark Sunspot know as Melita. This left the Moon Gem for use. Using their love, they asks for a Sailor Earth. Moon Gem give them a robot in shape of a Sailor Knight. The other were shock. Despite periodically falling under mind-control villains: Sailor Earth was a perfect helping hand. Until one day, Queen Beryl freed Melita and attack Earth Kingdom -- completely taking it over -- changed the Star Seed to serve Queen Beryl -- and she joined in the end of the Moon Kingdom. Queen Serenity -- as usual send her child, her lover, and her court to Earth -- but Sailor Earth was blasted out of the universe....and into ICONS' main campaign world where "Sailor Moon" is famous anime from Japan. She fights evil in hope of getting to a universe were Sailor Moon exists. To kept fans from bugging her, she become writer for Cuffaws Comics know as Terra Firm.
  • Qualities:
    • "The Sailor Knight of Earth"
    • Secret Identity: Terra Firm, a writer for Cuffaws Comics
  • Challenges:
    • Vow: Find leftovers of the Moon Kingdom.
  • First Appearance: Sailor Earth #1

Thursday, December 4, 2014

ICONS RPG - Diamond's Adversity: Darkness


Ok. It's time for Diamond to get her problem. I'm going with Birthright for Miss Fake The Superhero Action.

Roll: 5 = Adversity. Ok. Looks like this hero is going done according to the rule book.

Origin Roll: 9 = "Gimmick: The character’s powers all come from devices of some kind. One
of the character’s mental abilities (your choice) is increased by +2. The lowest of all mental trait will be raise by +2." I will figure out what to if two or three are the same number if and when we cross that bridge.


Attributes Roll: Prowess Roll = 4 = 3; Coordination Roll = 9 = 6; Strength Roll = 6 = 4; Intellect Roll: 5 = 4; Awareness Roll: 6 = 4; Willpower: 6 = 4. All three of them had gotten the number 4. I roll a d3. A 1 is Awareness, A 2 is Intellect, and 3 is Willpower. Roll # is: 2. Intellect goes up to 6. Let's plug the number in

3 + 6 = 9
9 + 6 = 15
15 + 4 = 19
19 + 6 = 25
25 + 4 = 39
39 + 4 = 43
43 > 30. The hero's good.


Power Number Roll: 2 = 2 Powers.

Ok. Let's find out which powers the hero gets:


  • Power #1: 3 = Alteration. Type of Power: 5 & 6 = Stretching. Power Level: 3 = 2
  • Power #2: 4 = Control.  Type of Power: 2 & 6 = Alteration Ray.  Power Level: 4 = 3.


Alteration Ray is a Growth Ray.

EDIT #2: How Many Specialties Roll: 5. That's means 2 Specialties: I'm going with Leadership and Acting (Peforming)

EDIT #1:: Almost for get the following two things. Stamina = 4 + 4 = 8. Determation Points: 6 - 2 (Powerrs) = 4



Appearance: Darkness appears to a humanoid in a fully purple suit of armor with a long purple caper.

Background: Darkness started life as tabloid reporter, Karia "Crazy" Tyrone. When Powermaster disappearance after years of battling and escaping Diamond.  Karia start to written story that Diamond was a secretly servant of Powermaster sent to conquer Earth in this mane. This turned most of the world against Diamond. Diamond sent a full year of Earth to come up with a idea. She decide to turn Miss Tyrone story real. She kidnapped Miss Tyrone, dropped her on a good-side deserted island, built a robot clone of Miss Tyrone who admit to making a false story, before dying the final week. Diamond went back up to the top of the superhero chart.

Diamond was unaware, the isle that Miss Tyrone was done originally a Nazi base for attacks on the United States of America before World War II happen. She find a power armed created by Nazi scientist. She find a lot of power in that suit and study it. Knowing no one would believe her, she decide to sell her out to superheroes need to look good in front of publicists. Diamond pop in one day and got rejected by Darkness's staff who point Darkness Inc's company's motto: "False Superheroes Are Really Supervillains."  Knowing that Diamond would kill her if she returned to her original identity, Karia become Daphne Rogers, a creator of Onyx, a comic strip making Onyx, a moronic superhero the center of the gag. . Diamond loves Onyx, unaware Onyx, the moronic superhero is based on her.

The Game Master asks if he explain Daphne Roger appearance. The player argees. Daphne Rogers appears to a blonde woman with purple eyes wearing a orange sweater, blue jeans, and orange sneakers.  The Game Master asks if he would like to Flight at the Power Level of 4 -- so it fits the background. The PC agrees.


Qualities are: "Secret Identity: Daphne Rogers, a comic strip creator'  & "CEO of Darkness Inc."
Challenges are: "Enemy: Diamond", & "Doesn't know a lot about the power suit she found."



Well we done wit this one.....


Full Stats Below.....




  • Name: Darkness
  • Origin: Gimmick
  • Attributes:
    • Prowess: 3
    • Coordination: 6
    • Strength: 4
    • Intellect: 6
    • Awareness: 4
    • Willpower: 4
  • Powers:
    •  Stretching [Robot Arms  -- Part of a Power Suit]: 4
    • Control  [Growth Ray Device -- Part of a Power Suit ]: 4
    • Flight [Jetpack -- Part of a Power Suit]: 4
  • Specialties:
    • Leadership
    • Acting (Performing)
  • Stamina: 8
  • Determination Points: 4
  • Appearance: Darkness appears to a humanoid in a fully purple suit of armor with a long purple caper. 
  • Background:  Darkness started life as tabloid reporter, Karia "Crazy" Tyrone. When Powermaster disappearance after years of battling and escaping Diamond.  Karia start to written story that Diamond was a secretly servant of Powermaster sent to conquer Earth in this mane. This turned most of the world against Diamond. Diamond sent a full year of Earth to come up with a idea. She decide to turn Miss Tyrone story real. She kidnapped Miss Tyrone, dropped her on a good-side deserted island, built a robot clone of Miss Tyrone who admit to making a false story, before dying the final week. Diamond went back up to the top of the superhero chart.  Diamond was unaware, the isle that Miss Tyrone was done originally a Nazi base for attacks on the United States of America before World War II happen. She find a power armed created by Nazi scientist. She find a lot of power in that suit and study it. Knowing no one would believe her, she decide to sell her out to superheroes need to look good in front of publicists. Diamond pop in one day and got rejected by Darkness's staff who point Darkness Inc's company's motto: "False Superheroes Are Really Supervillains."  Knowing that Diamond would kill her if she returned to her original identity, Karia become Daphne Rogers, a creator of Onyx, a comic strip making Onyx, a moronic superhero the center of the gag. . Diamond loves Onyx, unaware Onyx, the moronic superhero is based on her.  
  • Qualities:
    • Secret Identity: Daphne Rogers, a comic strip creator
    • "CEO of Darkness Inc."
  • Challenges:
    • Enemy: Diamond
    • Doesn't know a lot about the power suit she found.
  • First Appearance: The Powersuited Hero: Darkness #1