Thursday, July 10, 2014

ICONS RPG SUPER-VILLAIN #3: ARIEL

Time for Terra to get her villain.....

PHRASE #1: VILLAIN TYPE


8 = Opposite Type. That means the following: "The villain has the same Origin as the hero.
Do not roll the villain’s powers. Instead, assign the villain the same number of powers as the hero, but choose “opposing” powers. If the hero has Fire Control, for example, the villain could have Cold or Water Control. The creating player gets to interpret “opposite” with the GM’s approval." 

PHRASE #2: ORIGIN

We know that Terra an Unearthly in the Artificial/Gimmick way. That means the villain. Here's a reminder of both the Artificial and Gimmick's origin

Artificial: "The character is a robot or some other kind of construct, such as a golem. The character’s Strength is increased by +2 and has the Life Support power in addition to any rolled powers; roll Life Support level normally, or trade a rolled power to increase it to 10."  
Gimmick:  "The character’s powers all come from devices of some kind (see Devices in the Powers chapter). One of the character’s mental attributes of your choice is increased by +2, to a maximum of 10."

PHRASE #3: ATTRIBUTES


Ok. Thanks to the sample, we know that we need to roll for the six attributes

  • Prowess: 9 = 6
  • Coordination: 10 = 6
  • Strength: 7 = 5
  • Intellect: 8 = 5 
  • Awareness:10 = 6
  • Willpower:  6 = 3. I think I add the +2 from the Gimmick for a 5 here.
6 + 6 = 12 + 5 = 17 + 5 = 22 + 5 = 27. I knew I was going to over 20 here thanks to estimating. So here this robot/golem is looking food. Oh I forget that that Strength gets +2 as well. That doesn't change the math much but turns 5 into a 7.  Just for fun the following is the new

The new math:  6 + 6 = 12 + 7 = 19 +  5 = 24 + 6 = 30 + 5 = 35. 35 > 20. Loops. Miss read. It's really a 4 and that means +2 to will power is 6.

PHRASE #4: POWERS

I can pick a choose three powers other the free Life Support......

  • Picked Power #1: Mind Control. Mind Control's Level: 6 = 4
  • Picked Power #2: Flight. Flight's Level: 4 = 3
  • Picked Power #3: Strike. Strike's Level: 10 = 6
  • Free Power: Life Support. Life Support's Level: 7 = 5
I think Strike would be good for a mace.
 

PHRASE #5: SPECIALTIES


Let's see who many specialties our villain gets? 7 = 2 Specialty.

  • Picked #1: Specialty = Technology
  • Picked #2: Specialty = Weapons


PHRASE #6: DESCRIPTION 


Appearance: Ariel has blue hair and blue eyes usually dressed in a white gown and sandals. 

Background: After a week of getting used to the Sisterhood's Earth, Terra thought it was time she get back to work. She come across Diamond having problems with some villains. Terra was able to defeat the villains. Though Diamond was impressed by Terra, she was also annoyed by Terra easily handle of the villains -- she was the focus of some rumors that claim she was a fraud that fake superpowers with special effects and the backing of a powerful master villain. So, she thanks Terra and went to her private research lab. Here, she worked on villain program to annoy Terra as Diamond was with Terra. Let's just Ariel has been annoying Terra even since she was invented.

PHRASE #7: QUALITIES


"BUILT BY DIAMOND" -- This can help here when she need Diamond's help or can hinder here when Diamond is doing one of her super-heroic actions.
"CAN'T BREAK HER PROGRAM" -- This could help her if she's annoying Terra or hinder her if she has to fight another hero or villain.
"SERIOUS TO FAULT" -- If even that joke was a living snake and bit her, Ariel won't even know it. His could help her when dealing with serious villains but hinder if when it comes to a comic relief villain.

PHRASE #8: DETERMINATION POINT


DP  = 6 - Powers - Attributes over 6. 6 - 4 = 2

PHRASE #9: STAMINA


Strength + Willpower = Stamina. 7 + 6 = 13.


FULL STATS: ARIEL


  • Name: Ariel
  • Origin: Unearthly (Artificial/Gimmick) 
  • Attributes:
    • Prowess: 6
    • Coordination: 6
    • Strength: 7
    • Intellect: 5
    • Awareness: 6
    • Willpower: 6 
  • Powers:
    • Mind Control: 4
    • Flight: 3
    • Strike (Mace): 6
    • Life Support: 5
      • Breathing, eating, sleeping, drinking, and toxins
  • Specialties:
    • Technology
    • Weapons
  • Appearance: Ariel has blue hair and blue eyes usually dressed in a white gown and sandals. 
  • Background: After a week of getting used to the Sisterhood's Earth, Terra thought it was time she get back to work. She come across Diamond having problems with some robotic villains. Terra was able to defeat the villains. Though Diamond was impressed by Terra, she was also annoyed by Terra easily handle of the villains -- she was the focus of some rumors that claim she was a fraud that fake superpowers with special effects and the backing of a powerful master villain. So, she thanks Terra and went to her private research lab. Here, she worked on villain program to annoy Terra as Diamond was with Terra. Let's just Ariel has been annoying Terra even since she was invented.
  • Qualities:
    • "BUILT BY DIAMOND"
    • "CAN'T BREAK HER PROGRAM"
    • "SERIOUS TO FAULT"
  • Determination Point: 2
  • Stamina: 13
  • First Appearance: TERRA #8



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