Saturday, January 12, 2013

CAH:S2 - Molly's Other Item Commercial Break Table

Since Molly’s cartoon is a different from the usual cartoon of the 1980s -- , the Action Cartoon (I.E. G.I. Joe, The Transformers, M.A.S.K., Goldie Gold and Action Jack, Scooby-Doo and Scrappy Doo, etc.)-- , it’s a 1980 slice of life within a view of a nearly peaceful future, so I need a different commercial break for it.

So I going to roll on “Other Items” list which is below:


RollOther Item
1PSA – A special public service ad features the cartoon's characters is aired. All PCs get +1 in mental traits. This last until the next commercial break.
2 Lunchboxes – The cartoon gets a lunchbox. All PCs get +1 in their Oomph stats.  
3Board Game – The cartoon gets a board game. All PCs get +1 in all checks that use a social traits. This last until the next commercial break.
4Clothing – The cartoon characters appeared on T-shirts. All characters get +1 to their checks. This last until the next commercial break.
5Watches – The cartoon characters appear on a watch. All PCs check dealing with their Action Figure gets +1. This last until the next commercial break.
6Activity Book - The cartoon gets a activity book. The GM Pool and all PCs get +2 OOMPH added.
7Video Game – The cartoon gets a video game. For the rest of the episode, the Game Master will allow players to re-roll their flubs a.k.a a roll of one on a d12.


Ok. Now it’s time to decide on what’s Molly’s other item is. It’s a 5. Watches. That means Molly gets +1 if she has to shape-shift for any reason. The following post will be the commercial break for the “Watches”.

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