Open Legends is another generic universal RPG, but this one has it’s entire core rule book online for free for anyone to look into it at the following website: Open Legend RPG.
Step #1 is to find a genre. I stuck to the classic genre you can find in any RPGs. Time to bring out Mythic. Question #1: Is the genre the following: “Cyberpunk”? My View: 50/50. Mythic View: 91. Exceptional No. It’s our classic fantasy business, which you might find in playing “Dungeons & Dragons” or “Pathfinder”
Step #2 is to find the character’s name. Question #2: Is our character a female? My View: 50/50. Mythic View: 20. Yes. Question #3: Is our character a normal human? My View: 50/50. Mythic View: 100. Exceptional No. She is a mermaid named “Messila”
Step #3 is appearance. Question #4: Is Messila’s hair black? My View: 50/50. Mythic: 67. No. Question #5: Blonde? My View: 50/50. Mythic View: 92. Exceptional No. Her color is red. The following is what Messila appears like: “Messila is a mermaid with red hair, red eyes, and a red mermaid tail usually dressed in a red toga”.
Step #4 is two Exceptional Psychical Traits. For Messila, I went with the following: “A deep scar on Messila’s red tail” and “her hair looks like a bunch of messy mops.”
Step #5 is two Defining Social Traits. For Messila, I went with the following: “Very loud voice that would make a banshee green with envy” & “Whines about her tail.”
Step #6 is Secret. For Messila’s Secret, I went with the following: “Messila is an alien from another planet.”
Step #7 is Attributes. The Attributes are the following: Agility, Fortitude, Might, Learning, Logic, Perception, Will, Deception, Persuasion, Presence, Alteration, Creation, Energy, Influence, Movement, Prescience, & Protection. You get 40 Points but the highest I can go 5. There is a table for cost on Page 6 of the rulebook. I’m going with the following for Messila, with the math business in brackets as usual:
Agility: 1 (40 - 1 = 39)
Fortitude: 4 (39 - 10 = 29)
Might: 3 (29 - 6 = 23)
Learning: 2 (23 - 3 = 20)
Perception: 1 (20 - 1 = 29)
Will: 3 (29 - 6 = 13)
Deception: 4 (13 - 10 = 3)
Persuasion: 1 (3 - 1 = 2)
Presence: 1 (2 - 1 = 1)
And all the rest are at 0 which of course cost nothing.
Step #4 to add the Attributes dice to the Attributes that are over 0. They will be in the brackets that look like the following: (). You will find Messila’s Attributes Dice in her full stats.
Step #5 is to record defenses. Toughness is a math problem. 10 + Fortitude + Will = Toughness. Let put Messila’s numbers into the math problem. 10 + 4 + 3 = 17. 17 is Messila’s Toughness. Next is Guard which is also a math problem. 10 + Agility + Might + Armor. Time to put Messila’s numbers into the math problem. 10 + 1 + 3 - 14 + 0 = 14. 14 is Messila’s Guard. Resolve is another math problem. 10 + Presence + Will. Time to bring Messila’s number into the math problem. 10 + 1 +3 = 14. So Messila’s Resolve equals 14.
Step #6 is to get the Hit Points -- which is the following math problem: 2 * (Fortitude + Presence + Will) + 10 = Hit Points. Time to put Messila’s number into the math problem:
2*(4+1+3)+10 = 26. So Messila have 26 Hit Points.
Step #7 is to get Speed. Right now, it’s the basic one: 30 feet.
Step #8 is to buy Feat. I get 6 Points for feet. The following is what I brought for Messila -- and the math business in brackets as usual:
Battle Trace (6 - 3 = 3)
Brutal Intimidation (3 - 1 = 2)
Diehard (2 - 2 = 0)
Step #9 is Equipment. I will give Messila is the following equipment: a dagger.
Step #10 is Perks and Flaws. I can pick up to 2 Perks and 2 Flaws of Messila, though I can decide not to do this one. For Messila, I’m going with the “Ageless” & “Attractive” perks -- as for Messila’s flaws, they are the following: “Bloodlust” & “Disabled (no legs)
..And we are done here, full stats are below......
=FULL STATS=
Name: “Messila”
Appearance: Messila is a mermaid with red hair, red eyes, and a red mermaid tail usually dressed in a red toga.
Two Exceptional Physical Traits: “A deep scar on Messila’s red tail” & her hair looks like a bunch of messy mops”
Two Defining Social Traits: “Very loud voice that would make a banshee green with envy” & “Whines about her tail.”
Secret: Messila is an alien from another planet.
Attributes:
Agility: 1 (1d4)
Fortitude: 4 (1d10)
Might: 3 (1d8)
Learning: 2 (1d6)
Perception: 1 (1d4)
Will: 3 (1d8)
Deception: 4 (1d10)
Persuasion: 1 (1d4)
Presence: 1
Alteration: 0
Creation: 0
Energy: 0
Entropy: 0
Influence: 0
Movement: 0
Prescience: 0
Protection: 0
Defensives:
Toughness: 17
Guard: 14
Resolve: 14
Hit Points: 26
Speed: 30 feet.
Feats:
Battle Trance
Brutal Intimation
Diehard
Equipment:
A dagger
Perks:
Ageless
Attractive
Flaws:
Bloodlust
Disabled (no legs)
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