Wednesday, January 20, 2021

Character Creation Business #20: Open Legends RPG

 Open Legends is another generic universal RPG, but this one has it’s entire core rule book online for free for anyone to look into it at the following website: Open Legend RPG


Step #1 is to find a genre. I stuck to the classic genre you can find in any RPGs. Time to bring out Mythic. Question #1: Is the genre the following: “Cyberpunk”? My View: 50/50. Mythic View: 91. Exceptional No. It’s our classic fantasy business, which you might find in playing “Dungeons & Dragons” or “Pathfinder”


Step #2 is to find the character’s name. Question #2: Is our character a female? My View: 50/50. Mythic View: 20. Yes. Question #3: Is our character a normal human? My View: 50/50. Mythic View: 100. Exceptional No. She is a mermaid named “Messila”


Step #3 is appearance. Question #4: Is Messila’s hair black? My View: 50/50. Mythic: 67. No.  Question #5: Blonde? My View: 50/50. Mythic View: 92. Exceptional No. Her color is red. The following is what Messila appears like: “Messila is a mermaid with red hair, red eyes, and a red mermaid tail usually dressed in a red toga”.


Step #4 is two Exceptional Psychical Traits. For Messila, I went with the following: “A deep scar on Messila’s red tail” and “her hair looks like a bunch of messy mops.”


Step #5 is two Defining Social Traits. For Messila, I went with the following: “Very loud voice that would make a banshee green with envy” & “Whines about her tail.”


Step #6 is Secret. For Messila’s Secret, I went with the following:  “Messila is an alien from another planet.”

Step #7 is Attributes. The Attributes are the following: Agility, Fortitude, Might, Learning, Logic, Perception, Will, Deception, Persuasion, Presence, Alteration, Creation, Energy, Influence, Movement, Prescience, & Protection.  You get 40 Points but the highest I can go 5. There is a table for cost on Page 6 of the rulebook. I’m going with the following for Messila, with the math business in brackets as usual:


  • Agility: 1 (40 - 1 = 39)

  • Fortitude: 4 (39 - 10 = 29)

  • Might: 3 (29 - 6 = 23)

  • Learning: 2 (23 - 3 = 20)

  • Perception: 1 (20 - 1 = 29)

  • Will: 3 (29 - 6 = 13)

  • Deception: 4 (13 - 10 = 3) 

  • Persuasion: 1 (3 - 1 = 2)

  • Presence: 1 (2 - 1 = 1)



And all the rest are at 0 which of course cost nothing.

Step #4 to add the Attributes dice to the Attributes that are over 0. They will be in the brackets that look like the following: (). You will find Messila’s Attributes Dice in her full stats.



Step #5 is to record defenses. Toughness is a math problem. 10 + Fortitude + Will  = Toughness. Let put Messila’s numbers into the math problem. 10 + 4 + 3 = 17. 17 is Messila’s Toughness. Next is Guard which is also a math problem. 10 + Agility + Might + Armor. Time to put Messila’s numbers into the math problem. 10 + 1 + 3 - 14 + 0 = 14. 14 is Messila’s Guard. Resolve is another math problem. 10 + Presence + Will. Time to bring Messila’s number into the math problem. 10 + 1 +3  = 14. So Messila’s Resolve equals 14.


Step #6 is to get the Hit Points -- which is the following  math problem: 2 * (Fortitude + Presence + Will) + 10 = Hit Points. Time to put Messila’s number into the math problem:


 2*(4+1+3)+10 = 26. So Messila have 26 Hit Points.


Step #7 is to get Speed. Right now, it’s the basic one: 30 feet.


Step #8 is to buy Feat. I get 6 Points for feet. The following is what I brought for Messila -- and  the math business in brackets as usual:


  • Battle Trace (6 - 3 = 3)

  • Brutal Intimidation (3 - 1 = 2)

  • Diehard (2 - 2 = 0)


Step #9 is Equipment. I will give Messila is the following equipment: a dagger.


Step #10 is Perks and Flaws. I can pick up to 2 Perks and 2 Flaws of Messila, though I can decide not to do this one. For Messila, I’m going with the “Ageless” & “Attractive” perks -- as for Messila’s flaws, they are the following: “Bloodlust” & “Disabled (no legs)


..And we are done here, full stats are below......





=FULL STATS=


Name: “Messila”


Appearance: Messila is a mermaid with red hair, red eyes, and a red mermaid tail usually dressed in a red toga.


Two Exceptional Physical Traits: “A deep scar on Messila’s red tail” & her hair looks like a bunch of messy mops”


Two Defining Social Traits:  “Very loud voice that would make a banshee green with envy” & “Whines about her tail.”


Secret: Messila is an alien from another planet.


Attributes:

Agility: 1 (1d4)
Fortitude: 4 (1d10)

Might: 3 (1d8)

Learning: 2 (1d6)

Perception: 1 (1d4)

Will: 3 (1d8) 

Deception: 4 (1d10)

Persuasion: 1 (1d4)

Presence: 1

Alteration: 0

Creation: 0

Energy: 0

Entropy: 0

Influence: 0

Movement: 0

Prescience: 0

Protection: 0


Defensives

Toughness: 17
Guard: 14

Resolve: 14



Hit Points: 26


Speed: 30 feet.


Feats:

Battle Trance
Brutal Intimation

Diehard


Equipment

A dagger


Perks:

Ageless

Attractive


Flaws:

Bloodlust

Disabled (no legs)



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